GMMichael
Guide of Modos
It's way overdue. So I'm doing it.
http://www.enworld.org/forum/dnd_view_block.php?id=1770
I have a lot of work left to do though, so I need your input, comments, advice, recommendations, and so forth.
The room contents are, indeed, capable of duplicating themselves, but I'm not seeing this as a bad thing. And I've seen some article-noun agreement issues. I'd like these pointed out as well.
Another thing I want to do is shift table rolls lower for "below" ground dungeons, and higher for "above" ground dungeons. I'm afraid this will require a "if (result) < 1, then variable = 1" sort of thing.
Happy playtesting,
Michael
http://www.enworld.org/forum/dnd_view_block.php?id=1770
I have a lot of work left to do though, so I need your input, comments, advice, recommendations, and so forth.
The room contents are, indeed, capable of duplicating themselves, but I'm not seeing this as a bad thing. And I've seen some article-noun agreement issues. I'd like these pointed out as well.
Another thing I want to do is shift table rolls lower for "below" ground dungeons, and higher for "above" ground dungeons. I'm afraid this will require a "if (result) < 1, then variable = 1" sort of thing.
Happy playtesting,
Michael