My group has bypassed much of the dungeon. By sending out their scout, they found the most direct route to the villain but have avoided exploring much of the dungeon. As a result, they didn't encounter most of the side encounters (and thus did not have the opportunity to deal with them at all - whether by stealth, roleplay, combat, or other means). They have missed out on vital XP and magic items, and now are about two levels too low to deal with the dragon and poorly equipped.
Do you send them back up to "clear out" the dungeon and farm for XP and loot? Let them face the dragon underpowered (and possible TPK)? Handwave the XP and treasure to make them appropriately leveled to fight the dragon? Or something else?
I would normally handwave the XP, but in this case I'm running for a group of newer players, and I think they need to earn the XP (not just mechanically, but they need to learn their characters and how to deal with certain challenges).
What do you think?
Do you send them back up to "clear out" the dungeon and farm for XP and loot? Let them face the dragon underpowered (and possible TPK)? Handwave the XP and treasure to make them appropriately leveled to fight the dragon? Or something else?
I would normally handwave the XP, but in this case I'm running for a group of newer players, and I think they need to earn the XP (not just mechanically, but they need to learn their characters and how to deal with certain challenges).
What do you think?