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They do gain HP as the Ranger levels RAW - HP=4*Ranger level. Between Death saves, and overnight healing they are nearly as sturdy as the party's wizard or sorcerer.
Or are you referring to increasing the per level HP?
By my spreadsheet the old companion lags the spirit companion by only a few HP, but has better AC and attack bonus. (4*level vs. 1/2 Ranger HP).
And WotC can stop trying to achieve the impossible: to give us animal companions that doesn't suck but also doesn't make the ranger suck BUT ALSO doesn't steal any spotlight. OF COURSE a character with a wolf or a panther needs more than his share of spotlight, he's running two characters. That doesn't individually suck.
The really odd thing about the beastmaster is that he is the only one who gets singled out for a gimped companion this way. A paladin's steed is an intelligent mount which can act independently; so is a high-level Necromancer's pet Wight; so is a druid's Planar Bound Pixie. It's not like 5E is short on ways to acquire henchment.
2d6 HD. Rangers are tough. Toughness as in ruggedness and enduring. Not battle tough tanks. Not past the first 2 levels.
Just give them a d10 plus "bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3".
This kinda proves to me that there aren't any true ranger fans on the design team now if were any.
I didn't say they didn't play rangers.
I didn't say they aren't ranger fans.
I am saying they aren't true fans or the true fans got outvoted.
Speaking of, I'm glad I got to see this UA revision, because the next PC I'm playing is a tiefling ranger based off of this mini, and I think I'm gonna use this new revision.
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