The commentary on this release called out that the community feedback around the Necromancer was that people wanted an undead horde. Not to be an undead reskin of the Beast Master Ranger. The disposability of undead minions seems to be an important thematic point for a lot of people.Maybe instead of a familiar, the necromancer should get a minion (weak skellie or zombie that can fight) that levels up with her. I don't know. It seems like fluff at this point, for the most part (which as stated above, is fine). I get why it is how it is......
Well...It has all the capabilities of a normal familiar, which is easily one of the best features in the game in the hands of a creative player. I don't think it needs more buffs on top.
If someone wants to get their hands on my precious stones, they're going to have to take me to dinner first.In my head cannon, transmuter's are the rarest of wizard specialists.
Not because they are the least taught....but because they are hunted for their precious stones!
Part of what makes a normal familiar so good is the fact they are inconspicuous disposable spy drones that can fit and/or fly into areas that your normal PCs cant enter.It has all the capabilities of a normal familiar, which is easily one of the best features in the game in the hands of a creative player. I don't think it needs more buffs on top.