3) It doesn't say the spell fails if you are reduced to zero hp. Wait till you are down to 1hp, then let rip with a level 9 suicide Thunderwave? For added cheese, combine with Relentless Endurance.
When you cast a spell with your aberrant mark, you can use one of your Hit Die to increase the spell's level by 1.
I do not care for the idea of Intuition Dice. This bonus stacking on skills is out of hand. Not only can you get Ability score mod bonuses, and Proficiency bonuses, and Expertise, and Advantage, and a re-roll from Lucky(feat), and re-rolls from (bountiful)Luck/y(Halfings) and a bonus die from Guidance, and a bonus die from Bend Luck, and a bigger (and scaling) bonus die from Bardic Inspiration, but now you can also throw an (also scaling) Intuition die on top of the pile of bonuses you get for a skill check.
As someone who's preparing to run an Eberron campaign, I'm glad to see this article, as it means I can make this information easily available to my players without them having to purchase the Wayfinders Guide. Between that and the already published Races article, most of the essential player-facing material is now freely available.
How many of those are you REALLY going have going at the same time though? Its a very niche build you're discussing. [...]
Actually, that's not a niche build, that's a niche PARTY.
As others have said, they wanted to playtest this material as widely as possible.
But it is unfortunate that they didn't let people know they were going to after releasing the book, or some people might have waited to buy.
That's how I read it. We get the stuff now, but people who own the PDF will see the revisions.Maybe I'm wrong, but I think they said the Eberron pdf is a LIVING document that will be updated after gamers feedback, unlike printed books.
So they wanted to sell it straight away but then they will publish stuff to UA, get feedback, update the pdf book, and anyone who has bought it will receive the update for free. Who bought the book is not really penalized.
Others can just use the UA, but as usual these may not be the final versions after all.
And the way to provide that feedback is by using those rules in actual play.
[MENTION=88539]LowKey[/MENTION] would probably say something about natural selection.....Paladin has the Mark of the Sentinel. Riding into battle, he designates his warhorse as his ward. The orcs shoot arrows at the horse, so they switch places...