arcady said:I've always disliked aspects of roleplay given as benefits of experience / leveling in a roleplaying game.
"So Anagar, how did you meet the Baroness DuFarlia?"
"Well, I killed four orcs in the southlands."
"And...?"
"They where barbaric, so I noticed a sudden surge in power after killing them, and suddenly people I've never met or heard of before where hanging out at my pad, despite me doing the deed in complete secrecy."
Having rules for handling contacts is great, but getting them should be part of the roleplay, not just an arbitrary benefit of killing Orcs...
You know, while I'm not sure I would use these rules, your stance against them seems somewhat odd. Given that they are optional and by no means required, they can serve as a handy way for dms and players to pace their 'footprint' in the campaign. I might not want/need them, but others very well could.
And you are being far too literal with the above scenario. It shows an inability to distinguish ingame and metagame reality.
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