Up The Walls feat - without psionics???

OracleOfNarion

First Post
For anyone not familiar with this one, it allows the character to take part of their move on a wall or other vertical surface, as long as they start and finish their move on a horizontal surface.

I'm not sure why, but this really grabbed my imagination. It seems like it would be perfect for a monk character focusing on mobility.

So what do you think? How powerful is the ability to take part of a move on the walls? In light of that, what would be appropriate prereq's to balance this feat in a non-psionic game?

For prereq's, I'm thinking that Run (PHB), the Spring Attack feat chain (PHB), and Mantis Leap (SaF) are good candidates, but I could use the help of the experts to get it right.

PS: Sorry if this has already been discussed, but I don't have access to the Searcher.
 

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Hmmm... er... I think it's pretty outrageous, actually, have run a game with a psychic warrior who had it (and we're about to start up again, too!), but if you put in a ton of prereqs... maybe include base speed 50' as one or something? Or add fleet of foot and dash (from Song and Silence)- I guess fleet of foot is basically a psionic charge feat without psionics.
 


This just gave me an idea though. Maybe Monks should gain pp equal to their level, and be allowed to take psionic feats they meet the requirements for. Yeah, I know it's house rules, but this thread will probably be moved eventually anyways...

-nameless
 

To keep this rules oriented (well, supplemental oriented), here are the rules presented in Beyond Monks:

Vertical Run: At a base speed of 80ft or
higher, with a 20ft head start, you can run up a wall or other vertical surface. You must make a Tumble check at DC 35 and must end your movement on level ground to avoid falling. You may run up 10ft. + 1ft. for every point over the DC of 35. (If you have the Off the Walls feat, your DC is reduced to 30). Moving vertically through an opponent’s threatened area still provokes an attack of opportunity.

Seems to be pretty fair to me. Requirements are both limiting and logical, and are nice for a monk because it doesn't cost the (very expensive) feat previously suggested.
 

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