The Sigil
Mr. 3000 (Words per post)
None at all.Mark CMG said:I see what you mean but it has always been the case that some portions were going to go away. Everyone knew the proper names of characters (in spells and items), IP creatures (names if not also stats) and a number of other things were destined for the chopping block. That WotC trusted no one to over extend and take unfair advantage speaks well of the relationship between all parties. Sorry if it appeared I was unfairly jumping on something you clearly posted in a bit of haste. No harm done, I hope?

My goal was simply, "if you're along in the process of spending time/money on something, finish it." I don't expect to see an awful lot of stuff about the monsters in question appearing in 3rd-party publications after the next 3-12 months (depending on where people are in their publication prep cycles), but anything that was planned short-term should hopefully be able to proceed.
The thing that strikes me is that with all the nifty 3rd-party open content out there, I could (and am in the process of, actually), assemble a rather nice world with very little of the core rules.


That said, I'm sure new open "iconic" creatures will eventually surpass closed creatures in popularity because they will be more widely used. I am of the opinion that as the Open Gaming movement continues to grow that we will find that Open Content will become the norm and closed content the exception - because when something genius is released as Open, it will be re-used by everyone else to avoid re-inventing the wheel. The closed stuff will not see re-use. As stuff sees more re-use, it will become more popular, and more widespread. Therefore, in the very very long term, the most successful parts of the system - perhaps not fiscally for the original product but in terms of intellectual legacy - will always be Open Content. Because of this, IMO, closing content does more harm than good.
That's why I think WotC is doing far more harm to their intellectual legacy by closing this content than they could have had by keeping it open. They are inflicting a worse punishment on their control of the game by forcibly closing their own content than I ever could by trying to force it open.
--The Sigil