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WotC [Updated!] Hasbro Laying Off 1,100 Employees

Reports of D&D staff losses start to emerge.

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Just announced, Hasbro will be laying off an additional 1,100 employees after laying off 800 earlier this year. Some will be laid off this week, some over the coming months. People affected so far include Mike Mearls, Dan Dillon, Amy Dallen, and others.

CEO Chris Cocks commented that “headwinds we saw through the first nine months of the year have continued into Holiday are likely to persist into 2024”. An email to staff, also published in the Wall Street Journal, said:

While we’re confident in the future of Hasbro, the current environment demands that we do more, even if these choices are some of the hardest we have to make.

I know this news is especially difficult during the holiday season. There is no sugar-coating how hard this is, particularly for the employees directly affected.

The issues appear to largely affect Hasbro’s extensive toy sales business. Various folk working on D&D at WotC have started making statements which indicate that layoffs are happening right now:
  • D&D designer Dan Dillon: “Well. Today was my last day at Wizards. Not sure what's next.”
  • Graphic designer Trystan Falcone: “To everyone at WotC getting cut today & especially my fellow D&D team members: May your talent & passion be recognized and rewarded by the lucky teams that snatch you up. You are irreplaceable. To other studios, we are losing incredible folks. Scoop them ASAP. It’s Hasbro's loss.
  • Dixon Dubow, creator relations: “Words cannot describe. So many talented friends and coworkers, simply gone.”
  • Art director Bree Heiss: “Much to my surprise, it is my last day at Wizards. It was an honor and a joy to work on the games I love with people who have become family. If you know anywhere that is looking for a sassy art director with some mad skills, please let me know.”
  • Senior Development Editor Eytan Bernstein: "Hi folks. I was one of the people laid of during the Hasbro layoff this week. I know of four other people on the D&D team who confirmed they were affected, but I'll leave it to them if they want to post about it. This includes folks on the art, design, editorial, and product management depts., and that's just who I've heard about. I have a giant ball of emotions right now. I haven't figured out my next steps yet. If you know of an opportunity that might be a good fit for me, please let me know. I am open for freelance (or full-time) design, editing, fiction, and inclusivity reviews. If it combines RPGs with education, accessibility, or inclusivity, that's also cool. I freely welcome positive thoughts, hugs, and "you're awesomes!" I don't feel awesome right now."
  • Amy Dallen, DnD Beyond producer/host: "I’m deeply proud of the work I got to do at D&D Beyond and Wizards. Thank you to everyone who played a role in those many good memories. I’m not sure what’s next, but I do hope you’ll continue to support the incredible colleagues who remain, who I’ll miss very much."
  • Larry Frum, senior communicatons manager: "As part of the recent Hasbro headcount reductions, I have been let go from Wizards of the Coast, effective itoday. I cannot tell you how honored it has been to work with the wonderful and talented people at WOTC. Being a part of Wizards was a dream job come true for me when I joined a little over a year ago. It is time to start a "new game" and roll for initiative on my next adventure. Please let me know if you hear of anything where I might be a good fit. Excited by what is next."
  • Mike Mearls--previously senior management on D&D but who has been on the MtG team for a few years now--is also one of the people let go, along with many other people working on the Magic: The Gathering side of WotC: "Yes, I was laid off by WotC. Yes, I am doing fine and excited by what's to come. And yes, I have a pretty amazing circle of friends. I'm going to take a nap then get back to the work of forging the future."
  • David McDarby, game designer on MtG: "Sadly, my position at Wizards of the Coast was eliminated today along with many others due to the Hasbro layoffs. I've absolutely loved working at WotC and making Magic Tabletop/MTGO/MTG Arena the best it can be these past 9 years, and I'm looking for my next opportunity!"
  • Paul Cheon, talent manager: “Unfortunately, I will no longer be working for WotC as I was one of the many that were hit by the Hasbro layoffs. It was an absolute dream to work on the game that I've loved playing for over 20 years. Future is unclear but I may fire up a stream after the New Year!”
  • Rob Sather, D&D Art Manager: “Yesterday was surprisingly my last day of work at Wizards as D&D TRPG Studio's Art Manager. My position was eliminated, nothing to do with performance. Can't even utter a snarky quip or light-hearted anecdote, just feeling gutted.”
  • Other confirmed folks include Chris Lindsay (who created DMs Guild), Liz Schuh (licensing and publishing manager), Natalie Egan, community manager Jesse J Hill, and art director Mike Vaillancourt, Vanessa Cuanan (Associate Systems Administrator), Michael Rexford (Senior Data Scientist), Ellie Lockhart (Analytics Engineer), Jana Hodgins (Technical Producer), Megan Galbraith Donahue (Director of MTG Universes Beyond Creative and Production), Deserae Dawn, (Program Manager), David Hartless (D&D Beyond director), Shay Pierce (senior software engineer).
Chris Cocks’ full email reads as follows:

Team,  

A year ago, we laid out our strategy to focus on building fewer, bigger, better brands and began the process of transforming Hasbro. Since then, we’ve had some important wins, like retooling our supply chain, improving our inventory position, lowering costs, and reinvesting over $200M back into the business while growing share across many of our categories. But the market headwinds we anticipated have proven to be stronger and more persistent than planned. While we’re confident in the future of Hasbro, the current environment demands that we do more, even if these choices are some of the hardest we have to make.

Today we’re announcing additional headcount reductions as part of our previously communicated strategic transformation, affecting approximately 1,100 colleagues globally in addition to the roughly 800 reductions already taken.

Our leadership team came to this difficult decision after much deliberation. We recognize this is heavy news that affects the livelihoods of our friends and colleagues. Our focus is communicating with each of you transparently and supporting you through this period of change. I want to start by addressing why we are doing this now, and what’s next.

Why now?

We entered 2023 expecting a year of change including significant updates to our leadership team, structure, and scope of operations. We anticipated the first three quarters to be challenging, particularly in Toys, where the market is coming off historic, pandemic-driven highs. While we have made some important progress across our organization, the headwinds we saw through the first nine months of the year have continued into Holiday and are likely to persist into 2024.

To position Hasbro for growth, we must first make sure our foundation is solid and profitable. To do that, we need to modernize our organization and get even leaner. While we see workforce reductions as a last resort, given the state of our business, it’s a lever we must pull to keep Hasbro healthy.

What happens next?

While we’re making changes across the entire organization, some functional areas will be affected more than others. Many of those whose roles are affected have been or will be informed in the next 24 hours, although the timings will vary by country, in line with local rules and subject to employee consultations where required. This includes team members who have raised their hands to step down from their roles at the end of the year as part of our Voluntary Early Retirement Program (VRP) in the U.S. We’re immensely grateful to these colleagues for their many years of dedication, and we wish them all the best.

The majority of the notifications will happen over the next six months, with the balance occurring over the next year as we tackle the remaining work on our organizational model. This includes standardizing processes within Finance, HR, IT and Consumer Care as part of our Global Business Enablement project, but it also means doing more work across the entire business to minimize management layers and create a nimbler organization.

What else are we doing?

I know this news is especially difficult during the holiday season. We value each of our team members – they aren’t just employees, they’re friends and colleagues. We decided to communicate now so people have time to plan and process the changes. For those employees affected we are offering comprehensive packages including job placement support to assist in their transition.

We’ve also done what we can to minimize the scale of impact, like launching the VRP and exploring options to reduce our global real estate footprint. On that note, our Providence, Rhode Island office is currently not being used to its full capacity and we’ve decided to exit the space at the end of the lease term in January 2025. Over the next year, we’ll welcome teams from our Providence office to our headquarters down the road in Pawtucket, Rhode Island. It’s an opportunity to reshape how we work and ensure our workspace is vibrant and productive, while reflecting our more flexible in-person cadence since the pandemic.

Looking ahead

As Gina often says, cost-cutting is not a strategy. We know this, and that’s why we’ll continue to grow and invest in several areas in 2024.

As we uncover more cost savings, we’ll invest in new systems, insights and analytics, product development and digital – all while strengthening our leading franchises and ensuring our brands have the essential marketing they need to thrive well into the future.

We’ll also tap into unlocked potential across our business, like our new supply chain efficiency, our direct-to-consumer capabilities, and key partnerships to maximize licensing opportunities, scale entertainment, and free up our own content dollars to drive new brand development.

I know there is no sugar-coating how hard this is, particularly for the employees directly affected. We’re grateful to them for their contributions, and we wish them all the best. In the coming weeks, let’s support each other, and lean in to drive through these necessary changes, so we can return our business to growth and carry out Hasbro’s mission.

Thanks,
Chris
 

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Sacrosanct

Legend
My heart goes out to those who were laid off. My wife and I were both laid off at the same time (we worked for the same company) a week after we closed on our first house. It really sucks. Right now (21 years later) my company (where I've been working those past 21 years) just told me they are "consolidating locations to be more efficient", meaning I need to be willing to move to North Carolina, Texas, Arizona, or Minneapolis from where I live now (Oregon) or be considered to basically quit, meaning no severance. My partner and the kid are entrenched here and moving isn't really an option, so....
 

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Retreater

Legend
You know, we have been hearing a lot this year about how corporations aren't our friends, that they're not "real people." And it's been easy for me to get on the "hate WotC/Hasbro" bandwagon - celebrating when they get bad reviews, their sales slump, and controversy follows them. And now, with this report, I feel shame about that, for attacking the livelihoods of these workers.
I need to strive for a mindset that I can celebrate the parts of the industry I enjoy without resorting to attacking businesses I don't like.
 

Absolutes (like "every corp") probably don't serve us well in considering economic realities.

In early 2020, I was working for a small company that chose (and got their venture capitalists to go along with) a plan to not lay off anyone for what turned out to be the two years of the depth of the pandemic, even though sales didn't support keeping all of us. Through the thickest part of the fear and uncertainty, we all knew we'd have a paycheck and healthcare if we wanted it.

So, you know, don't screw them.
I could care less about small corps barely making it.
 

TheSword

Legend
I got laid off earlier this year. Was given one pay period of severance. Screw every corp in America.
Sorry to hear you were let go without enough to support you through it. Very glad I live in Europe and we have legal protections once you’ve worked for a company long enough,

I recently went through the redundancy process myself) where 50% of my equivalent were let go. Tough times. I wouldn’t wish it on anyone, but I can see why it happens sometimes. It’s the protections that matter most so that when it does happen people can move on and still feed their kids.
 

Umbran

Mod Squad
Staff member
Supporter
You know, we have been hearing a lot this year about how corporations aren't our friends, that they're not "real people."

Yeah. Corporations are not real people. But they contain real people. If, in leveling our criticism (or vitriol) we forget or discount that... we are acting in exactly the ways we don't want corporations to act.

I need to strive for a mindset that I can celebrate the parts of the industry I enjoy without resorting to attacking businesses I don't like.

Exactly. Tearing things down may feel righteous, but it is usually hard to identify how that activity makes anything better in any concrete way. Building up and being a booster for the things we like is a practice most of us should put more effort into.
 


Snarf Zagyg

Notorious Liquefactionist
On the first day of Christmas Hasbro gave to me
A pink slip placed under the tree

On the second of Christmas Hasbro gave to me
Two days to pack
And a pink slip placed under the tree

On the third day of Christmas Hasbro gave to me
Three accrued vacation days
Two days to pack
And a pink slip placed under the tree

On the fourth day of Christmas, I gave my company
A bunch of four letter words
Three loud sighs
Two rants on facebook
But the pink slip is still under the tree

On the fifth day of Christmas Hasbro gave to me
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the sixth day of Christmas, Hasbro gave to me
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the seventh day of Christmas Hasbro gave to me
Seven checks a-bouncing
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the eighth day of Christmas Hasbro gave to me
Eight weeks of drinking
Seven checks a-bouncing
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the ninth day of Christmas Hasbro gave to me
Nine days until rent is due
Eight weeks of drinking
Seven checks a-bouncing
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the tenth day of Christmas Hasbro gave to me
Ten workers weeping
Nine days until rent is due
Eight weeks of drinking
Seven checks a-bouncing
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the eleventh day of Christmas Hasbro gave to me
Eleventh-hour pleading
Ten workers weeping
Nine days until rent is due
Eight weeks of drinking
Seven checks a-bouncing
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and
A pink slip placed under the tree

On the twelfth day of Christmas Hasbro gave to me
Twelve months of slumming
Eleventh-hour pleading
Ten workers weeping
Nine days until rent is due
Eight weeks of drinking
Seven checks a-bouncing
Six months of Cobra
Five meaningless things!
Four prior awards
Three accrued vacation days
Two days to pack and...

A pink slip placed under the tree
 

Blue Orange

Gone to Texas
Sorry to hear you were let go without enough to support you through it. Very glad I live in Europe and we have legal protections once you’ve worked for a company long enough,

I recently went through the redundancy process myself) where 50% of my equivalent were let go. Tough times. I wouldn’t wish it on anyone, but I can see why it happens sometimes. It’s the protections that matter most so that when it does happen people can move on and still feed their kids.
Exactly right, which is famously not the case in the USA, where most of Hasbro's employees are. The USA is famously only about 10% unionized, versus 50 for many Nordic countries.

Numbers from 2018:


It does give you a sort of moral dilemma in that if you attack Hasbro for OGL powerlust or whatever you are more likely to hurt some designer or receptionist or janitor than the Corporate Masters in their boardroom who made the decision.

My strategy for dealing with my country's lack of social supports was to do a remunerative job I disliked, live on a third of my income, and eschew marriage and family formation. Obviously this is disastrous if practiced at scale.
 

bedir than

Full Moon Storyteller
Hasbro CEO Chris Cox sent this letter yesterday. Reports that the company has let go 800 workers and plans on an additional 1,100 in payroll reductions.

No specific mention of D&D or Wizards of the Coast.
That letter contains some facts in it that really go against the narrative.
The notice of pending layoffs is now, but they're starting next year, over a period of many months.
It's not the Old Hasbro with the constant cuts in December.
Instead there's long lead time.
 

Exactly right, which is famously not the case in the USA, where most of Hasbro's employees are. The USA is famously only about 10% unionized, versus 50 for many Nordic countries.

Numbers from 2018:


It does give you a sort of moral dilemma in that if you attack Hasbro for OGL powerlust or whatever you are more likely to hurt some designer or receptionist or janitor than the Corporate Masters in their boardroom who made the decision.

My strategy for dealing with my country's lack of social supports was to do a remunerative job I disliked, live on a third of my income, and eschew marriage and family formation. Obviously this is disastrous if practiced at scale.

I hate how CEOs have so many regular people as human shields.
 

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