[UPDATED] RAGE OF DEMONS! New D&D Storyline Features Drizzt, Underdark, & Demon Lords!

Following Elemental Evil this fall, Rage of Demons will launch a new storyline featuring Drizzt Do'Urden, the Underdark, and various demon lords from the Abyss including old favourites like Demogorgon, Orcus and Graz’zt. This will feature on tabletop, console, and PC. "The demon lords have been summoned from the Abyss and players must descend into the Underdark with the iconic hero Drizzt Do’Urden to stop the chaos before it threatens the surface." It begins with the adventure Out of the Abyss, which releases on September 15th for $49.95, and is being designed for WotC by Green Ronin Publishing. (Thanks to Charles Akins for that last scoop!)


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Drizzt? WotC's Chris Perkins says: "Drizzt's role in the RoD story varies depending on the platform. In the TRPG adventure, the PCs are the stars."

Inspiration: "My inspirations for RAGE OF DEMONS were Lewis Carroll's Wonderland stories and EXILE, by R.A. Salvatore." [Perkins] So this is the Alice in Wonderland inspired story that's been previously alluded to.

Here's the full announcement.

"Today, Wizards of the Coast announced Rage of Demons, the new storyline for Dungeons & Dragons fans coming in Fall 2015. The demon lords have been summoned from the Abyss and players must descend into the Underdark with the iconic hero Drizzt Do’Urden to stop the chaos before it threatens the surface. Rage of Demons is the story all D&D gamers will be excited to play this fall, whether they prefer consoles, PCs or rolling dice with friends.

Following on the critically-acclaimed Tyranny of Dragons and Elemental Evil stories, Rage of Demons will transport characters to the deadly and insane underworld. Rumors of powerful demon lords such as Demogorgon, Orcus and Graz’zt terrorizing the denizens of the Underdark have begun to filter up to the cities of the Sword Coast. The already dangerous caverns below the surface are thrown into ultimate chaos, madness and discord. The renegade drow Drizzt Do’Urden is sent to investigate but it will be up to you to aid in his fight against the demons before he succumbs to his darker temptations.

Dungeons & Dragons fans will have more options than ever to enjoy the Rage of Demons storyline. The themes of treachery and discord in the Underdark are in Sword Coast Legends, the new CRPG (computer role-playing game) coming this fall on PC from n-Space and Digital Extremes. The epic campaign that drives Sword Coast Legends' story forces players deep into the Underdark and continues well after launch with legendary adventurer Drizzt Do'Urden.

For fans of Neverwinter, the popular Dungeons & Dragons-based MMORPG will bring a new expansion – tentatively titled Neverwinter: Underdark – in 2015. The update will see adventurers travel with Drizzt to the drow city of Menzoberranzan during its demonic assault as well as experience a unique set of quests written by the creator of Drizzt, R.A. Salvatore. The expansion will initially be released on PC and will come out on the Xbox One at a later date.

Players of the tabletop roleplaying game can descend into the Underdark in Out of the Abyss, a new adventure which provides details on the demon lords rampaging through the Underdark. Partners such as WizKids, GaleForce 9 and Smiteworks will all support Rage of Demons with new products to help bring your tabletop game to life. To really get in the mind of Drizzt, fans will have to check out Archmage, the new novel by R.A. Salvatore, scheduled for release in early September.

“Rage of Demons is a huge storyline involving all expressions of Dungeons & Dragons, and we’re excited to bring players this story in concert with all of our partners,” said Nathan Stewart, Brand Director at Wizards of the Coast. “I can’t wait to see everyone interact with one of the world’s most recognizable fantasy characters: Drizzt Do’Urden. Descending into the depths won’t exactly be easy for him, and D&D fans will get their mettle tested just like Drizzt when they come face-to-face with all the demon lords.”





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On the plus side, my ignore list just gets longer and longer. Threads like this do make it easier to gather all the right names in one place.

Preach it! These types of threads keep getting shorter and shorter for me to read, as my ignore list gets longer and longer.
 


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What's the point of using an ignore function to create an echo chamber? Or Wave Echo Cave :)

The ignore function is there to tune out the constant, never ending, never changing, always repeating drone. If new arguments were being brought up, or even if new ideas were forthcoming, I'd not bother. I disagree with lots of people. It's only when I can 99% predict what someone is going to post, and that post will virtually always be negative, that I stick people in the ignore box. I'll engage with anyone. But, after a certain point, it's just not worth my time anymore.
 



As far as innovation goes, it's all been done, even an adventure path focused on worms, aboleth, demons, dragons, humanoids, etc, etc. Coming up with something new in D&D would be nearly impossible. I care more if it is fun. Only reason I'm not doing PotA is because Elemental Evil has been done too many times and I have yet to see it done better than the original temple.

Yes, thats why for D&D "innovative" would mean something a lot more down to earth than the next world threatening plot by the next big ugly creatures they find in the MM.
A simple war between nations or a succession crisis like the "War of the Roses" with all the politics that entails would be a nice change of pace.
 

Yes, thats why for D&D "innovative" would mean something a lot more down to earth than the next world threatening plot by the next big ugly creatures they find in the MM.
A simple war between nations or a succession crisis like the "War of the Roses" with all the politics that entails would be a nice change of pace.

Agreed.

Still looking forward to the demon-lord invasion though. Never had that before! It's always 1 particular lord or high-tiered demon and their flunkies. Not throwing the doors of the Abyss wide open for everyone. Granted, variation on a theme. But should be, dare I use the "kids' these days" vernacular, "epic." :)
 

Whoa there. Watch the language. Only nobility can use the royal we.

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Or people with multiple personalities.

Are you saying you do like it? Because if so, that didn't come through in your post, in any way shape or form. So if that's what you're trying to communicate, you're failing. But if you're saying you do not like it - then that's the message that came through, and yes we all agree that is the message that came through. I don't generally speak for anyone else, but when you're saying the sky is blue, I think the thing speaks for itself - yes, we agree you said the sky is blue, we understand you think the sky is blue, it's a safe assumption everyone sees the same statement. I can say "we" in that instance - it's a rare universal observation. You said X, "we" all saw you say X if we don't have you on ignore and are actually reading your messages.

So, do you like it?
 

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