1. = BODY n. a. The living body. Also the trunk, as opposed to the limbs.
b. A dead body; a corpse.
2. Comb.: lich-bell, ? a hand-bell rung before a corpse; lich-fowl = LICH-OWL; lich-holm, a shrub of some kind; lich-house [cf. Du. lijkenhuis], a dead-house, a mortuary; lich-lay, a rate levied to provide a church-yard (cf. LAY n.7 4); lich-path = lich-way; lich-rest, a place for a corpse to rest, a burial-place; lich-song, ? singing at a lyke-wake; lich-stone, a stone to place the coffin on at the lich-gate; lich-wal, -wale, a plant (see quots.); lich-way, a path along which a corpse has been carried to burial (this in some districts being supposed to establish a right of way); lich-wort, a plant (see quots.). Also LICH-GATE, LICH-OWL, LYKE-WAKE.
CAS rocked. Hard. Along with Arthur Machen and Algernon Blackwood, he wrote some of the best early C20th creepy fiction.nikolai said:From the OED.
Tratyn is spot on that the source that got it into D&D is Clark Ashton Smith (Lovecraft and R. E. Howard being in the same "group" of writers). His stuff is really worth reading. The word lich is used an awful lot. It's almost constantly associated with animated corpses, and the animated corpses of sorcerors in particular is a bit of a theme running through several stories. It's pretty obviously where Gygax got the idea and the name from. This stuff was an enormous and under appreciated influence on D&D. The Yellow Musk Creeper is also is Ashton Smith's work, and Zothique made a huge impression on some of Al-Qadim.
Have a look at www.eldritchdark.com for more information.
tetsujin28 said:CAS rocked. Hard. Along with Arthur Machen and Algernon Blackwood, he wrote some of the best early C20th creepy fiction.
Carnifex said:I mean,, they'd be really freaked if they're used to raise dead's and ressurections, then they die in the territory of Morraddin and his masked priests (probably monks and monk/clerics considering they show a fair bit of ahnd-to-hand skill in the story) turn up to claim the body for their god!
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Harlock said:Check out Hollowfaust: City of Necromancers. Final Forfieture is the terminology they use. Also, the higher level your character gets, the harder it is to manage to keep the body. The Necromancers really enjoy studying heroes, especially very powerful ones.
Posted by nikolai:
This stuff was an enormous and under appreciated influence on D&D.
Posted by Carnifex:
It's really good stuff. I'm considering using the Collossus of Ylorge as the basis of an adventure idea for my unsuspecting players![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.