Xun Huo
Here she is, my goddess, Xun Huo!
Xun Huo
Goddess of the Arcane, Lady Sorceress, Mana Warlord
Demigod
Symbol: Crossed staves on top of an eye with a katana going through the middle
Home Plane: Prime Plane
Alignment: Neutral
Portfolio: Magic, Knowledge
Worshippers: Wizards, sorcerers, philosophers, sages, politicians, tacticians, artisans
Cleric Alignments: CN, LN, N, NG, NE
Domains: Magic, Knowledge, War
Favored Weapon: Katana
Xun Huo, Goddess of Magic: Female Demigod Wiz40; DvR 2; CR 34; Medium-Size Outsider; HD 40d4+680; hp 840; Init +17; Spd 60 ft.; AC 51 (touch 49, flat-footed 38); Atk +58/+53 melee (1d10+15/19-20/x2 crit, katana) or +70 ranged (1d8+15/19-20/x2 crit, light crossbow); SA Domain powers, salient divine abilities, spell-like abilities; SQ Summon familiar (toad), immunities, DR 37/+4, fire resistance 22, godly realm, teleport without error at will, familiar (felines), divine aura 20 ft. (DC 26); SR 50; AL N; SV Fort +60, Ref +56, Will +60; Str 30, Dex 30 (36), Con 32 (44), Int 37 (49), Wis 32, Cha 26 (38). 5'5", 121 lb., Com 85.
Skills and Feats: Concentration +102, Craft (weaponsmithing +66, Gather Information +27, Knowledge (politics) +64, Knowledge (war) +64, Knowledge (arcana) +104, Spellcraft +104, Knowledge (planes) +57, Iaijutsu Focus +72, Tumble +71, Jump +26, Balance +29, Diplomacy +28; Scribe Scroll, Improved Initiative, Craft Wondrous Item, Craft Magic Arms and Armor, Exotic Weapon Proficiency (katana), Weapon Focus (katana), Empower Spell, Maximize Spell, Quicken Spell, Forge Ring, Energy Substitution (acid), Energy Admixture (acid), Improved Spell Capacity, Spell Mastery, Epic Spellcasting, Craft Epic Magic Arms and Armor, Improved Metamagic, Improved Metamagic, Improved Metamagic, Forge Epic Ring, Magical Artisan (forge epic ring), Efficient Item Creation (forge epic ring), Enhance Spell, Multispell, Intensify Spell.
Salient Divine Abilities: Arcane Mastery, Divine Spellcasting, Divine Blast.
Possessions: Souldrinker Blade {Souldrinker Katana}, Light Crossbow +10 of Acidic Splash, 50 Crossbow Bolts +5, Robe of Protection {Robe of Armor +10, Resistance +5}, Xun Huo's Outfit, Heward's Handy Haverack, Portable Hole, Rod of the Epic Spellcaster, Staff of Rapid Barrage (50), Brooch of Dumb Luck +20 {+20 luck bonus to saves}, Martial Vest +20 {+20 luck bonus to attack}, Headband of Epic Intellect +12, Boots of Swiftness, Bracers of Epic Health +12, Cloak of Epic Charisma +12, Ring of Elemental Immunity (sonic), Spikard {described below}. 328,970 gp, 5 sp. Load: 40 lbs.
Epic Spells: Peripety, Epic Mage Armor, Destroy {descibed below}, Mass Frog, Verdigris, Superb Dispelling, Explodet {descibed below}, Epic Counterspell, Epic Spell Reflection, Hellball, Kinetic Control.
Spell Prepared (4/9/9/9/8/8/8/8/7/7/7/7/5/5/5/5/3/3/3/3): [Base DC 27]; 0--Daze (4); 1--Magic Missile (9); 2--Magic Missile [Empower] (9); 3--Fireball (3), Slow (3), Vampiric Touch (3); 4--Fireball [Maximize] (4), Vampiric Touch [Maximize] (4); 5--Cone of Cold (4), Fireball [Enhance, Maximize] (4); 6--Disintegrate (8); 7--Finger of Death (2), Fireball [Enhance, Energy Admixture (acid), Maximize, Empower] (3), Cone of Cold [Enhance, Maximize] (3); 8--Cone of Cold [Enhance, Energy Admixture (acid), Maximize] (2), Fireball [Enhance, Energy Admixure (acid), Maximize, Empower x2] (3), Horrid Wilting (2); 9--Horrid Wilting [Maximize] (3), Meteor Swarm (4); 10--Horrid Wilting [Enhance, Maximize] (2), Meteor Swarm [Maximize] (3), Vampiric Touch [Enhance, Maximize, Empower x5] (2); 11--Horrid Wilting [Enhance, Maximize, Empower] (2), Magic Missile [Maximize, Empower x9] (2), Vampiric Touch [Enhance, Maximize, Empower x6] (3); 12--Horrid Wilting [Enhance, Maximize, Empower x2] (2), Magic Missile [Maximize, Empower x10] (1), Vampiric Touch [Enhance, Maximize, Empower x7] (2); 13--Horrid Wilting [Enhance, Maximize, Empower x3] (2), Meteor Swarm [Intensify] (1), Vampiric Touch [Enhance, Maximize, Empower x8] (2); 14--Horrid Wilting [Enhance, Maximize, Empower x4] (3), Vampiric Touch [Enhance, Maximize, Empower x9] (2); 15--Horrid Wilting [Enhance, Maximize, Empower x5] (2), Vampiric Touch [Enhance, Maximize, Empower x10] (3); 16--Horrid Wilting [Enhance, Maximize, Empower x6] (2), Vampiric Touch [Enhance, Maximize, Empower x11] (1); 17--Horrid Wilting [Enhance, Maximize, Empower x7] (1), Vampiric Touch [Enhance, Maximize, Empower x12] (2); 18--Horrid Wilting [Enhance, Maximize, Empower x8] (2), Vampiric Touch [Enhance, Maximize, Empower x13] (1); 19--Horrid Wilting [Enhance, Maximize, Empower x9] (1), Vampiric Touch [Enhance, Maximize, Empower x14] (2); Epic--Destroy (4), Epic Mage Armor (1), Explodet (2), Kinetic Control (3).
Spikard: SR 50, +5 resistance bonus to save, +5 deflection bonus to AC, "Haste" continuous, "Fly" continuous, Spellcraft +40, Knowledge (arcana) +40, Concentration +40, Iaijutsu Focus +40, Tumble +40. GP Value: 1,360,000.
Destroy:
Transmutation
Spellcraft DC: 49
Components: V, S
Casting Time: 1 action
Range: 12,000 ft.
Target: One creature, or up to a 10-foot cube of nonliving matter
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes
To Develop: 441,000 gp; 9 days; 17,640 XP. Seed: destroy (DC 29). Factor: 1-action casting time (+20 DC).
The target of this spell explodes, taking 20d6 points of damage. If the target is reduced to -10 hit points or less (or a construct, object, or undead is reduced to 0 hit points), it is utterly destroyed as if disintegrated, leaving behind only a trace of fine dust.
Explodet:
Transmutation
Spellcraft DC: 69
Components: V, S
Casting Time: 1 action
Range: 12,000 ft.
Area: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes
To Develop: 621,000 gp; 13 days; 24,840 XP. Seed: destroy (DC 29). Factors: 1-action casting time (+20 DC), change target to area of 20-ft. spread (+10 DC), increase damage die to d8 (+10 DC).
This spell causes a massive explosion, dealing 20d8 points of damage to everything within the area. Those reduced to -10 hit points or less (or constructs, objects, or undead reduced to 0 hit points) are utterly destroyed as if disintegrated, leaving behind only a trace of fine dust.
Xun Huo (pronounced Sun Hu-Oh) was played from Level 10. She got to where she is using all current rules, and she even has the suggested amount of wealth as per the ELH, which in this case is 13,600,000 gp. I also incorporation UK's CR system as shown in Asgard 6, and used UK's form of divine ascension for things such as ability scores and such.
Whatcha think, people? UK, I'd especially like to hear your opinion of her, as she would not be without your help. THIS is why I said Epic Level Deities could beat normal Deities as in the D&Dg no problem. Just as she is she has nearly as much power as Boccob!
Her first target will be Orcus . . . After that, probably Tiamat and then Bahamut . . .