Upper_Krust said:
I thought the target quasi-deity (we were discussing) was an NPC.
Remember, at its core, CR is the measure of power of an NPC against PCs.
We're talking about an NPC deity going up against four PCs, because that is the only way to determine CR.
Do you honestly think that a party of Level 11 characters won't decimate a Level 1 character with DvR 0?
Forget about PCs having +4 weapons for now and think only of the Sure Striking ability. Most fighters will get a weapon with Sure Striking. This would be a +2 weapon.
Heck, you could even forget about that. A Level 11 party will have access to Antimagic Field which, when cast, completely negates the DR of the deity. What's that foolish deity gonna do then? Beg for his life or just die? He has no SDAs to fall back on, and if he or she goes after Fighter, he or she is as good as dead. One hit is all it takes.
This stuff about knowledge of the deity's status is a moot point. After the first hit does nothing, they'll know that they need a lot more power in the weapons to kill the deity in question. The deity, on the other hand, will NOT have enough power to take the party out. At best, the deity will retreat, which still equals a win for the party in question.
Remember, you've been basing your arguments on the NPC stats in the book for both sides. To determine the actual numbers, you must match an NPC deity against a party of four balanced PCs, because that is how ECL and CR are determined.
I have shown time and again that a Level 11 party would easily defeat a Level 1 character with DvR 0. Add levels to both sides, and the balance remains pretty much the same. At Level 2, the deity still would be unable to defeat the now Level 12 party. By the time the deity is Level 4, nothing else matters, because the party will, even by your standards, now have +4 weapons. This shows beyond a shadow of a doubt that DvR 0 should be ECL +10.
I have give nevery argument I can think of to show you that DvR 0 is ECL +10. I believe my arguments are all valid and reasonable and easily seen in any campaign.
[Note: I'm using your rules for ECL/CR from Asgard 6 here.]
As for DvR 1 being ECL +20, my main premise is that DvR 1 is a 100% increase in power over DvR 0. (Using a Level 1 character here doesn't work.) This is more of a theory than anything else, becayse at ECL +20, it's impossible to calculate specifics. I do believe it to be accurate, though, because by doing so, a Level 21 deity would be ECL 41 (CR 30) and thus a decent challenge for four Level 40-43 character (Party CR 30). By your assumption, the party members would all need Level 44-47 to challenge the Level 21 deity with DvR 1, and that is a bit harsh, I believe. Not much of a difference, but enough to have an effect.
Anyway, I have made my case. I am saying all of this with due respect to you, of course. I hope you take my words to heart and consider what I've said. Not only does it make sense, it also actually makes the calculations of ECL and CR easier in the long run. It's a win-win situtation!