Urn Your Pay (Rae judging)

When he awakes Erf spends an hour quietly contemplating the crocodile's slumbering bulk, watching flies play around it and the dew form upon its powerful jaw. Beside him Fenenn makes gentle, "ruffs" in his sleep chasing dream cats.

Once he is done with his morning meditation the forest gnome picks a few sour berries from nearby plants stowing some for later and chants a spell. This done he deftly plucks six berries from his hand and drops them into his belt pouch.

He then appraches Ter-raen and casts a cure light wounds.

As soon as he is free of the compulsion Erf turns slowly around.

"Right. We need to teach a certain attractive Fey a lesson in manners. Not hurt her of course, but we need to show her that she, she, can't do stuff like that to people. I was about ready to dig a wedding hole for her, Verdante's beard o' bees!"

Erf's face is a much deeper green than usual and his expression distinctly sour.

"Sorry fer draggin' ye fellas back here fer nothin', we need te just charge in next time, its much harder to charm someone intent on fightin' ye. Gah!"

[sblock=Cure Light Heals 10, 6 Goodberries, heal 1 Hp each] Good berries (2d4=6) Cure Light (1d8+2=10) [/sblock]

[sblock=Ter-raen's HP] I always thought you gained level up HP even when injured, so shouldn't Ter-raen have 2 hp for the rest, the 2 he started with and 11 for leveling up? Which would put him at 15 out of 25. Because that would mean I can save my goodberries![/sblock]
 
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ooc: :facepalm: You're right again, Halford. I somehow forgot that Ter-raen gets more HP for leveling up. He's only down 8 from his max in the morning, so your CLW fixes him up.
 

Gildrim's lips quirk when Erf finally stops in his tracks. "Guid tae hae ye back wi' us," he says. "Ah still wish Ah'd pitten ye in mah pack, tho. Than we micht nae hae met th' cockodrill. An' we micht yet meet th' wee fellaes wha preeked it full ay tottie arraes."

"Speakin' ay unwalcome meetins - Ah've nae parteecular desire tae see yer ladylove again. Whan we git back tae th' hoose, Ah'm fur avoidin' th' gairden, an' creepin' aroond seelent as baukies."
 

"Oh, err." Erf looks a little crestfallen, and turns to Gildrim,

"Well she might have the Urn, and, err, yer probably right Gildrim. Though I 'ave to admit I'd like te take a closer look at that chalice she's got - amongst other things."

[sblock=OOC]He may not be charmed, but she's still small green and lovely![/sblock]
 

Ter-raen gives a big toothy smile to the gnome and says: "I feel good." He pokes his bruise, and is satisfied that though still a little dark in colour, the pain is gone. Packing up his stuff, he checks his spear for any cracks (it's not a magical weapon of any sort, and trying to punch through the thick hide of an animal might or might not weaken it). Satisfied that his spear seems fine, Ter-raen sets off with the party again.

As they are making their way back to the house, Ter-raen walks beside Apikotoa, curious about crocodile and lizardfolk. They look same. Deciding to show interest in the happenings of their guide, Ter-raen comments, "You and the croc look a little same." He pauses a moment, before continuing, "Both look tough too."
 

Apikotoa's tongue flicks out in pleasure at Ter-raen's words. "Thank you, that ees very kind of you to say," he responds. The words come at an opportune time, too, since he was beginning to become exasperated with your changes of direction in the swamp.

The trip back towards the manor seems quicker than the morning's journey, and a few hours before sunset you arrive at a certain familiar-looking mossy hummock between three willow trees. Apikotoa pauses. "We could push on to the island of the heel eef you weesh, but we may not get there before dark. Not so safe, thees swamp at night. You want to stay here, or keep going?"

ooc: I might have just pushed on, but there is a sudden burst of character approvals to look at, for some reason...
 

"Well I guess it doesn't make much sense to press on, we'll get there soon enough in the morning." Erf concludes reluctantly.

The little gnome pops a goodberry into his mouth and settles down next to Fenenn.

"Wake me when its my turn to watch!"
 

Gildrim takes a good look around the spot where the crocodile was left, to see which way it crawled away - or if he can see signs that the little hunters who use insect wing-fledged arrows might have claimed it while it lay helpless.

"If we're stayin' anither nicht, I dinnae wan' tae be surprised by unexpectit veesitors again if we can help it. Ter-raen, coud ye run yer rope atween twa ay th' trees at trippin' hicht, mebbe? Th' neist time Ah'm campin' oot, Ah wan' tae hae some ay thaes foot-spikers tae scatter aboot."

OOC: Survival (with Track) +6. I'm assuming the crocodile is gone! If it's still here and unconscious, then Gildrim won't want to stay waiting for it to wake.
 


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