Urn Your Pay (Rae judging)

HP 2/14, AC 16 (charging)

Ter-raen seizes the opportunity to try and finish up this fight, before the beast can get its strong jaws on the gnome. He charges forward, with shield back and spear forward, a single thrust hoping to get there on time.

Attack(1d20+7)=18, Damage(1d6+4)=8

[sblock=OOC]Have fun Covaithe![/sblock]
 

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Erf grins at Ter-raen with undisguised relief,

"Well that was a bit too close for my liking! Thanks Ter-raen! Good shooting Apikotoa. Sorry, but I'm all out of healing for the moment, I'll 'ave to take care of the rest of your wounds tomorrow."

With that the little gnome turns to the crocodile and begins to examine his wounds,

"Poor fella, he's magnificent really. Scary, but magnificent, I'm gonna see if I can keep him alive, it'll be days before he's recovered enough to even move so we should be fine."

So saying he begins trying to stem the worst of the reptile's wounds. He manages to do so just before the life flees from the creature and leaves it by the water. Erf even tries to hide its wounds and wash away the scent of blood as best he can to prvent predators coming for it.

After that he approaches Ter-raen,

"Let me see if I can do anything about those wounds, won't be magic, but it might help..."

He fusses over Ter-raen's wounds as Fenenn watches on curiously, tearing strips of cloth for makeshift bandages, and trying to persuade the big Half-Orc to lie back in the moss.

"Gildrim can you give me a hand he's too big for me to take care of on my own! Sorry we didn't follow your advise, but I didn't think he'd pass us by he looked madder than a burnt bummed badger! Didn't turn out too badly at least, could 'ave been much worse!"

[sblock= Croc Heal Checks 8, then 18 stabalizes at -9]Heal check, -2 for lack of healing kit. Checked in SRD and apparently there's no such penalty. (1d20+1=16) [/sblock]

[sblock= Longterm care heal check on Ter-raen 13]Heal check, -2 for lack of healing kit. (1d20+1=11) If Gildrim can aide another it will allow Ter-raen to recover more hp[/sblock]
 

Gildrim stalks stiffly across their island and retrieves his sword which lies moss-stained and forlorn on the ground. The set of his back says, as clearly as words, "Anither battle Ah didnae shine in!" He spends a moment cleaning the sword, facing away from his companions.

Then he turns, his beard bristling. "That wis th' worst display ay combat skeel Ah've iver seen! It's nae wunner Morik Jarand kilt a thoosand orcs in th' auld tale by standin' jes' sae, if they aw run up jes' naur eneuch tae be hit afair they can hit back. Ah'd niver hae believed it if Ah hadnae seen it! An' ivery dwarf wi' an inch ay beard kens that whan ye're fightin' somethin' meaner than yersel' fower tae ane, ye dinnae line up an' tak yer turn! Ye fall back, ye tak cover, ye let it come tae ye in yer mids, an' than - than ye aw chairge oot on aw sides!"

Gildrim tries to tighten Erf's makeshift bandages, but he's still distracted and breathing hard. "If it werenae for yer hoond, ye'd be etten, ye knaw," he says. "Ach, bather this." He chants low and twice lays a hand on the worst of the Ter-raen's bruising. "That's aw Ah can dae. Gae back tae sleep. Ah'll wake ye in a bit."

OOC: using 2 cantrips as CmW to restore 2 HP to Ter-raen; Aid Another attempt 1d20+2=8, sorry. Cha 6 rant!
 

"Well, on the other hand ye could just choose to look at the result. We knocked out a honkin' big crocodile!" Says Erf whose resilient cheer is swiftly reasserting itself.

"Proper adventureing! Giant reptiles, Fey Princesses," the gnomes eyes glaze over happily for a moment, "taking all that the world can throw at us and emergin' victorious! Any who I'm plumb tuckered, wake me when its my watch."

Erf curls up next to Fenenn and is soon snoring merrily.
 

ooc: I've only a couple of minutes, but this is worth getting done before I go:

XP award: everyone gets:
  • 100 each for squishing the centipedes
  • 150 each for not quite getting eaten by a crocodile
  • 150 each for 3 months of play at level 1. (covers 28 may - 28 august 2008)
  • 50 each for amusing me while navigating a tricky roleplaying situation

total 450 each. Level 2 time, at last.
 

Gildrim wakes Ter-raen at the appointed time. "In th' mornin'," he says, "remind us tae tak a leuk at th' wee darts stuck in th' cockodrill's snoot. Ah'd like tae ken wha ense's oot huntin' haur."
 

Ter-raen sits alone, watching the rest of the party have their turn at taking their rest. He wonders why the dwarf would want to check the crocodile again, something about a can and hunting. But it's not important, and Ter-raen lets the night pass by, a quiet enough end for a mad evening of excitement. And the bruise still hurts a bit when it is poked.

[sblock=ooc]What's the process for leveling up? Edit the sheet, record changes made, then send for approval again?[/sblock]
 


In the morning, the crocodile still lies there unconscious, but breathing a little easier. The barbs protruding from its nose are like tiny arrows. About eight inches of smooth wooden shaft protrudes. The fletchings appear to be made from large insect wings, and are attached with tiny hairs and some kind of sticky resin. The points, where visible, are made of razor-sharp stone, and are nastily barbed.

Apikotoa leads the way again, and you resume the slow, unpleasant task of slogging through the swamp.

[sblock=Erf, Ter-raen]Around early afternoon, the compulsion to continue back to Sister Anemone fades. You remember the events of the previous day clearly, and your memories of Kshatrya are still quite pleasant, but her requests have lost their magical force.

ooc: Ok, yes, Ter-raen made his save and wasn't compelled, but I don't feel like typing that all again.
[/sblock]

ooc: Everyone should be back to full health except Ter-raen, who is at 6 HP by my count in the morning. As usual, feel free to interject into the narration wherever you wish; we'll backtrack if we have to. Serow, it sounds like you've got the right process for leveling up.
 

Gildrim, HP 16/16, AC 16

"Wha'd mak use ay wee darts like thaes?" Gildrim ponders aloud. During the day's pointless journey, Gildrim repeatedly urges Apikotoa to travel slowly. "Let's tak it slaw. The big fellae teuk a beatin' lest nicht."

OOC: Knowledges (local) +7, (nature) +7; bardic knowledge +6
 

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