pukunui
Legend
Like [MENTION=6787650]Hemlock[/MENTION], I came to feel like the Vancian system doesn't do a good job reflecting Force use in the movies. I never actually played the RCR version of the game, but I liked the look of the skill-based Force powers more than SWSE's feat-based version. I also didn't like how you had to take a particular power more than once if you wanted to be able to use it more than once without having to spend Force Points to get it back. I think I would've liked it better if it had worked more like 5e's spellcasting system, where you'd just take each power once and then use them in any combination up to a certain limit of slots. I think that would represent the Force use we see in the movies much better.What did you dislike about them?
The thing that *really* bugged me, though, was how wonky Skill Focus made the Force. You'd end up with overpowered low-level Jedi who grew up to be underpowered high-level Jedi. I ended up adopting a "skill attack modifier" that worked in much the same way as 5e's spell attacks do.