I’ve noticed in several occasions that we didn’t use certain spells not because of their effects, but because their duration made them difficult to put to good use.
Maybe, we are missing some aspect of the spell to make it more useful in it’s short life.
Some spells in case:
Ventriloquism
Speak with Animals
Detect Secret Doors (maybe it’s fine when you only do this on a cleared dungeon)
Detect Undead (Detect Evil would seem superior, although not 100% of undeads are Evil)
Discern Lies
Speak With XXX
A similar topic would be spells that are very weak at low levels because of it’s duration (and thus, difficult to use in potions/wands /scrolls with a reasonable cost):
Summoning I
Maybe, we are missing some aspect of the spell to make it more useful in it’s short life.
Some spells in case:
Ventriloquism
Speak with Animals
Detect Secret Doors (maybe it’s fine when you only do this on a cleared dungeon)
Detect Undead (Detect Evil would seem superior, although not 100% of undeads are Evil)
Discern Lies
Speak With XXX
A similar topic would be spells that are very weak at low levels because of it’s duration (and thus, difficult to use in potions/wands /scrolls with a reasonable cost):
Summoning I