Trit One-Ear
Explorer
Just curious, when dealing with knowledge checks to learn information about new/unique monsters encountered by the party, how do you like to use Monster Knowledge skills?
The PHB suggests the following:
1) Passive skill checks? Or active free action?
2) Does anyone else feel like vulnerabilities and resistances should come before powers? I've switches them in my group (when we remember to use knowledge skills). It seems the players gain a more direct advantage knowing if a creature has any vulnerabilities, and is more likely to be known, than specifically what powers the creature has.
3) What to tell characters who know about a creature's powers? Just the names? The general uses/conditions they apply? The exact numbers/descriptions? Or a more "narrative" description (such as "dangerous while wounded"(i.e. hits harder when bloodied) or "hurls explosive fireballs (i.e. blast powers)).
4) And lastly, how to remember to use the skills!? That's my biggest problem, remembering how to weave these knowledge into the story and narrative of the encounter.
Any thoughts, advice, personal experience, etc would be amazing.
Trit
The PHB suggests the following:
So... how to handle this?No action required--either you know the answer or you don't.
Name, Type, and Keywords - DC 15
Powers - 20
Resistances and Vulnerabilities - DC 25
Paragon Tier - +5
Epic Tier - +10
1) Passive skill checks? Or active free action?
2) Does anyone else feel like vulnerabilities and resistances should come before powers? I've switches them in my group (when we remember to use knowledge skills). It seems the players gain a more direct advantage knowing if a creature has any vulnerabilities, and is more likely to be known, than specifically what powers the creature has.
3) What to tell characters who know about a creature's powers? Just the names? The general uses/conditions they apply? The exact numbers/descriptions? Or a more "narrative" description (such as "dangerous while wounded"(i.e. hits harder when bloodied) or "hurls explosive fireballs (i.e. blast powers)).
4) And lastly, how to remember to use the skills!? That's my biggest problem, remembering how to weave these knowledge into the story and narrative of the encounter.
Any thoughts, advice, personal experience, etc would be amazing.
Trit