D&D 5E Using shields with two-handed weapons

There's one very obvious mechanical difference. Using only magic armour leaves you with a free hand to do something with. Using a shield means that hands full.
True. But as the original post was about the possibility of using a shield and two-handed weapon, your point is more geared towards that person than to me.

I was merely pointing out that I don't think there's any need to force the player to use a feat or feature to be able do it, while having no opinion on whether doing it at all is or isn't a good idea.
 

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@ClaytonCross , I am not going to explain our reasoning for our house-rules/homebrew, and disagree with a lot of what you said so I will leave it at that. Please don't bother pursuing this with me and thank you.

If you are willing to present your house rule, surely you must be willing to explain them? Why so defensive? It'... not very constructive. Maybe you have excellent reasons for your house rules, but if you aren't willing to elaborate, we can't learn from your experience.
 

If you are willing to present your house rule, surely you must be willing to explain them?
Because explaining/defending them is of no interest to me.

I offer it. If people look at it and like it, use it. If it gives them ideas, great. If they don't think it works well, then don't use it.

It worked for us and that is all that matters. FWIW since then we've adopted a much "simpler and precise" set of house-rules for the stuff that really matters to our table and most of this stuff isn't even used by us anymore (because he hardly used it), except the concept of a buckler shield which we kept as a "small" shield" option.

I'm leaving at that.
 

I like the idea of different shields granting varying AC bonuses to different numbers of attackers. I feel like you could leverage this concept alongside cover and facing rules to create a pretty neat matrix. For example...

ShieldCostFront coverSide cover
Buckler5 sp1/2None
Heater10 sp1/21/2
Kite20 sp3/41/2
Round15 sp3/4None
Tower30 sp3/43/4

“Front cover” applies to your front arc and “Side cover” applies to the arc on the side the shield is equipped to. Of course, that would require you to use the facing rules which are not to everyone’s taste. But I like it a lot in concept.
In reality, this is a throw back to 1ed edition. But instead of attackers, it was a set number of attacks. So an opponent with 3 attacks could ignore shield AC on a medium shield on his 3rd attack. The logic behind this was that at some point, a skilled attacker could move the shield aside and could have a chance to land a telling blow. A lot of people were not aware of this rule in 1983... When I did it in a tournament, one of the player screamed unfair. But it was fair.
 

Because explaining/defending them is of no interest to me.

I offer it. If people look at it and like it, use it. If it gives them ideas, great. If they don't think it works well, then don't use it.

It worked for us and that is all that matters. FWIW since then we've adopted a much "simpler and precise" set of house-rules for the stuff that really matters to our table and most of this stuff isn't even used by us anymore (because he hardly used it), except the concept of a buckler shield which we kept as a "small" shield" option.

I'm leaving at that.
Your shield variations are good. But personnaly, I would add the additionnal AC against missile fire only. These shield were known for stopping arrows but were realtively awkward in melee. For pure melee, the small an medium shield type were prefered. But the large shield was also often used from horse back as it was light enough to manoeuver and help protect the mount too. The tower shield (pavise) was almost exclusively used by infantry. I think I have seen a depiction of a pavise used from horseback but I don't remember where...
 

Your shield variations are good. But personnaly, I would add the additionnal AC against missile fire only. These shield were known for stopping arrows but were realtively awkward in melee. For pure melee, the small an medium shield type were prefered. But the large shield was also often used from horse back as it was light enough to manoeuver and help protect the mount too. The tower shield (pavise) was almost exclusively used by infantry. I think I have seen a depiction of a pavise used from horseback but I don't remember where...
Thanks. We just wanted to keep the AC bonus as simple as possible but if you wanted a more complex system there is nothing wrong with it. Since the other shields require their own proficiency (Heavy Shields), we found it appropriate. FWIW, only Fighters began with Heavy Shield proficiency. Other classes had to get it from Shield Master or Heavily Armored IIRC--- we haven't used them for nearly 6 months though.
 

Thanks. We just wanted to keep the AC bonus as simple as possible but if you wanted a more complex system there is nothing wrong with it. Since the other shields require their own proficiency (Heavy Shields), we found it appropriate. FWIW, only Fighters began with Heavy Shield proficiency. Other classes had to get it from Shield Master or Heavily Armored IIRC--- we haven't used them for nearly 6 months though.
There is poetry in the KISS method. But why limit proficiency to only fighters? Why not paly? As they are usually (in litterature) the epitome of shield users...
Edit: Just curious as this rule strike a good vibe in my heart.
 

There is poetry in the KISS method. But why limit proficiency to only fighters? Why not paly? As they are usually (in litterature) the epitome of shield users...
Edit: Just curious as this rule strike a good vibe in my heart.
Ugh! You're killing me here, Helldritch. Did you read my posts about not really caring to discuss a house-rule I don't even use anymore? Sigh...

Ok, fine, but this is it, ok? :)

Fighters are the epitome of Fighting, and have all weapon and armor proficiencies. Paladins are the only other class that (by default) gets Heavy Armor (yes, many Cleric subclasses do as well...) but we denied them Heavy Shields because you don't see ranks of Paladins in formation with kite or tower shields IMO, and it gives Fighters that "something extra" that no other class gets by default. The Paladins that are good with Shields, usually take Shield Master and so pick up Heavy Shields that way if that is their focus. So, in a nutshell, partly flavor, partly class balance more or less.
 

Ugh! You're killing me here, Helldritch. Did you read my posts about not really caring to discuss a house-rule I don't even use anymore? Sigh...

Ok, fine, but this is it, ok? :)

Fighters are the epitome of Fighting, and have all weapon and armor proficiencies. Paladins are the only other class that (by default) gets Heavy Armor (yes, many Cleric subclasses do as well...) but we denied them Heavy Shields because you don't see ranks of Paladins in formation with kite or tower shields IMO, and it gives Fighters that "something extra" that no other class gets by default. The Paladins that are good with Shields, usually take Shield Master and so pick up Heavy Shields that way if that is their focus. So, in a nutshell, partly flavor, partly class balance more or less.
Logical. I better understand your stand on this one. And I agree. Would allow the kite shield but not the pavise as the latter was more of an infantry thing anyways. But your point is good and logical. Class balance should take precedence. Thank you.
 

True. But as the original post was about the possibility of using a shield and two-handed weapon, your point is more geared towards that person than to me.

I was merely pointing out that I don't think there's any need to force the player to use a feat or feature to be able do it, while having no opinion on whether doing it at all is or isn't a good idea.

No, my response was to you concerning what you said.
 

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