KarinsDad said:
I have never once said that. Show me where I said that.
Also, I have to shout because you are NOT listening. I'll prove this in a second.
Hmhmm...maybe someone should tell you that just because you shout louder doesn't mean your arguments get better?
"A summoned creature also goes away if it is killed or if its hit points drop to 0 or lower. It is not really dead. It takes 24 hours for the creature to reform, during which time it can’t be summoned again."
The creature is killed according to game mechanics and game mechanics only, but it does not die in the reality of the game.
"It is not really dead."
"It is not really dead."
"It is not really dead."
So the game mechanics don't describe the reality of the game anymore, is it that? This neat "It is not really dead" sentence is pretty useless with the preface that the creature has been killed. One excludes the other, by very simple logic. Either it has been killed, then it is dead, or it isn't dead, which means it couldn't have been killed before. Effects that restore life to a slain creature make it "no longer dead" or "alive again". There is no "It is not
really dead." That's about as nonsensical as saying "She's not
really pregnant, just a little bit."
This is RAW. This is why Clerics have no problem with summoning them in the first place.
Depends very much on the cleric
"Unlike most other living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose."
Let me just finish that:
"Spells that restore souls to their bodies, such as raise dead, reincarnate or resurrection, don't work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle or true resurrection to restore it to life.
MHB 3.5, p. 313
"When a living creature dies, its soul departs its body, leaves the Material Plane, travels through the Astral Plane, and goes to abide on the plane where the creature’s deity resides."
These are NOT living creatures that can die in this circumstance. They do not die when summoned. Their souls do not leave their bodies.
By the RAW.
Yeah, because they
are souls made flesh and blood. Which only means that you kill a soul when you kill a summoned outsider. Congrats. So you don't usually just kill an outsider, you completely obliterate it from the face of creation. You kill a soul. The only redeeming factor of
Summon Monster spells is, apparently, that it is able to reform that slain creature as if it was a limited wish or higher.
Or is an outsider that was not summoned, but was killed in battle, "not really dead", too?
What constitutes being dead, then? Staying dead? Not being resurrected? A character, who was killed in battle, is he "not really dead", too, because his friends will resurrect him as soon as possible?
Is it a good act to have and control slaves???
You are allowing a morality of "slaves are ok", but "sending creatures back to their original plane of existence by destroying them on this plane of existance (even though it does not harm them to do so) is not ok".
This is a very skewed morality.
Mate, apparently it's not me not listening. Do me a favour, read beyond my very last post before you try to claim I'm treating summoned monsters as slaves of the summoners.
And kindly refrain from trying to attack my morality, okay? Otherwise you're on a fast trip to my ignore list.
I would even say that destroying them on this plane IS a good act because it frees them from slavery.
No comment.
The assumption all of the "this is an evil act" people are making is that it is an evil act.
Prove that it is evil according to RAW.
Heh...yeah, we're all just assuming.

Too bad none of us lives in D&D game world, so we could speak from first-hand experience.
I have used RAW to prove the opposite. It is a neutral act because the deities set the system up this way. (Insert question: What deities are you talking about?) It is a neutral act because they are not truly harmed. It is a good act because it frees them from slavery.
Evil and good is based on the reasons for doing so. Your extremely naive opinion that "it is evil because harming another is evil" does not cut it.
Your PCs "harm others" all of the time. If your assumption here was true, then all PCs are evil. Including yours.
What you have done is the same the rest of us are doing as well...just that the rest of us freely admit to it: you are
interpreting the rules as written to the point you want to argue.
You want a counterargumet, from the rules as written? Fine, for the very last time:
1) Using a creature that has been summoned by an ally, and as such does neither qualify as an enemy and neither as an opponent, as a source for an Attack of Opportunity with the intent of killing it to gain a Cleave attack constitutes the act of killing an innocent creature because it is convenient to do so. This is even independent of it being dead or not, it was
killed. (And before you try to make me sound like I've admitted to your repeated "the puppy is not really dead, hon" sentence, I still claim that a killed creature is also dead.). There are rare examples where this might be more than a killing out of convenience, and these are different cases.
2)
“Evil” implies hurting, oppressing, and killing others. Some evil
creatures simply have no compassion for others and kill without
qualms if doing so is convenient. Others actively pursue evil, killing
for sport or out of duty to some evil deity or master.
PHB 3.0, p.88 or PHB 3.5, p. 104
Killling an innocent creature out of convenience constitutes an evil act according to the RAW. My "extremely naive opinion" that harming others out of convenience is evil is, in this discussion, not
my extremely naive opinion, but the extremely naive opinion of the RAW.
Make something out of it. Just don't think getting personal will get you much credit in a discussion like this.