CRGreathouse
Community Supporter
Anubis said:First off, a hobgoblin is EL 3 (CR 1.5) . . . Second, eight hobgoblins would thus be EL 9 . . . That means 390 for the single hobgoblin and 1830 for the eight hobgoblins . . . Where do you get the idea that the amount of treasure per hobgoblin matters in the slightest? Treasure scales by EL, not per creature; as such, the amount per creature is a moot point in every conceivable way. This is D&D, not Final Fantasy.
Where do I get the idea? Someone has to be holding the money, or has to have it buried, or whatever. For what reason do the cooperative hobgoblins have less money and equipment? It matters because I'm simulationist, it matters because it doesn't make sense.
Your system's biggest problems, on first inspection, is that they don't make sense between a macro and a micro level, and that they can jump greatly between some CRs (and not much between others).
Edit: In U_K's v5, hobgoblins (with both rules) are CR 1.25, EL 2.
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