drnuncheon said:OK, having two campaigns - one low-treasure with two multiclassed characters, the other high-treasure with lots of single-classed, PRCed, high statted characters, I think I'm stretching the 'official' CR rules to the breaking point.
What's the latest version of the KR (Krust Rating) rules, and can someone provide a link so I don't have to go through 25 pages of the thread?
Nifelhein said:This makes me wonder... why dn't you upload the v5 pdf? That way we can all get a step closer to the great work to be unveiled soon...![]()
RuleMaster said:Hi Upper_Krust!
RuleMaster said:At first, I have to say, that I'm definitively going to buy your Immortals Handbook - it seems to be one the products for D&D, which make it far better than the original rules could provide!
RuleMaster said:Looking so far on my list of replacements, I have next to your book along with the new CR rules a classless system with levels (I never saw a product which gives me that set of rules - if only someone could do exactly, what I want...) and as a new magic system Elements of Magic.
RuleMaster said:But EoM leads to a problem, if I want to use your CR-System, simply because you didn't and couldn't take it into account. Before I write a introduction of EoM, please look into the teaser on the ENPublishing website (http://www.enworld.org/enpublishing/), link is in the right upper corner. Thanks.![]()
RuleMaster said:On several instances I saw in the version 4-pdf references to the cleric, druid(?) and wizard classes, if a monster has those spell casting abilities like one of those classes. Then you stated a CR-modifier, which differed for every class. Why are those classes different regarding the power factor, while the classes themselves are balanced? Is it because only the spellcasting ability has been included?
RuleMaster said:Looking at the general mage class from EoM, would be a difference between several spell list selections regarding this CR-modifier? It is important to have that modifier for your system, but I don't know how I can determine it.
RuleMaster said:On further thought, wouldn't it affect the silver rule, if one allows different classes in a campaign? Psions, Hexblades and other new core classes along with the millions of prestige classes will surely affect that, wouldn't they?
RuleMaster said:Also I don't understand, how you determined the "THE CHALLENGE RATING - ENCOUNTER LEVEL RELATIONSHIP" table. I can't think of you playtesting every possibility. Alone for the EL 50 the range of CRs lies between 5120 and 6143. Is there a way of extrapolating that?
Wooh, I got mentionedUpper_Krust said:If I am not mistaken another poster here was working on a set of classless rules using my CR system as a basis.
Hmm.. v5 would probably be useful to me. You still got my email adress?Upper_Krust said:Email me and I will send it to you.
Kavon said:Hey U_K![]()
Kavon said:Wooh, I got mentioned![]()
Kavon said:Still working on it, yes. I keep getting new ideas on how to do things in the system though, so it'll probably take quite a while still for me to finish it.
I'm not exactly following standard D&D rules though, since I'm primarily making this to work with my own campaign world, and how I want things to work in there..
For example, I've stepped away from spell levels, and all that, and decided on a different spell system entirely.. which is actually more like the one in EoM I guess, though still quite different, and not really finished either. All in all, I think it'll make my campaign quite high magic, which is ok with me, really.
I guess I could make variant rules on how to handle things though.. But that would be something for after I'm done with the basic system (and if I even want to do something with it other than use it in my campaigns).
It would probably depend on how much people want to see it, though I'm not really good at this stuff, and making a topic like this would probably freak me out or something
Kavon said:Hmm.. v5 would probably be useful to me. You still got my email adress?
Or do you want me to send you one of them 'request' things?
Upper_Krust said:Hiya Kavon mate!![]()
Upper_Krust said:I could probably have helped out more, but I am a tad busy.![]()
Upper_Krust said:Better emailing me mate, a lot of people don't use their screen name when they email and with my bad memory I can't always remember whos who I'm embarrassed to say.![]()
Upper_Krust said:Gaining the spells only (rather than the whole class levels) is handled under Integrated Spell Levels.
The general mage is balanced against the normal wizard, but I don't know, how other classes are. Because the power of an EoM mage depends more or less on the gained caster level, regardless of actual class, can I deduce so, that the factor 0.44 has to be multiplied by the caster level of the class gained as a single-classed character in this particular class at level 20 divided by 20? E.g., caster level of 15 at level 20, so the adjusting factor would be 0.75?Upper_Krust said:I presume they balanced the class to be similar to the Wizard. So in the absence of a lengthy study of the material I would say just use the Wizard Integrated Spell Levels.