Changes to Vampires in my campaign world - Same as MM with the exception that Sunlight does not destroy them, only weakens them. -4 to attack and damage rolls, resistance to turning bonus is negated by sunlight, and their level drain attack only works at night.
Here's the situation.
My group has found/recovered the 'Amulet of Stars'. This is basically an amulet that has the ability to cast 'darkness' 3/day as a 8th level Sorceror.
Luthur, a legendary fighter turned vamp, wants it. (He was a 5th level fighter.) My group (4th level) has faced him and got their butts handed to them before narrowly defeating Luthur. Eventually, they will find and destroy Luthur and his spawn. This should only take a couple of adventures and I am stuck with what to do after that. Who/what would Luthur be working for?
I'm thinking of a 'master' vampire.
As you can tell, I have a slight vampire fetish, but am willing to forego this. Just need suggestions.
Thanks!!
Laruuk
Here's the situation.
My group has found/recovered the 'Amulet of Stars'. This is basically an amulet that has the ability to cast 'darkness' 3/day as a 8th level Sorceror.
Luthur, a legendary fighter turned vamp, wants it. (He was a 5th level fighter.) My group (4th level) has faced him and got their butts handed to them before narrowly defeating Luthur. Eventually, they will find and destroy Luthur and his spawn. This should only take a couple of adventures and I am stuck with what to do after that. Who/what would Luthur be working for?
I'm thinking of a 'master' vampire.
As you can tell, I have a slight vampire fetish, but am willing to forego this. Just need suggestions.
Thanks!!
Laruuk