I present Jodoro the Destroyer, the greatest gnome warrior...ever. He uses his infinite reservoir of hatred and negativity garnered from earlier in his life to fuel his destruction machine in a focused frenzy of battle mastery. He's also in love with a sword, and she is in turn in love with him. Together they wreak punishment on the wicked but always with an eye for compassion.
Chastity, the legendary blade, keeps Jodoro's massive combat psychosis bolted down with judicious use of a
calm emotions spell-like ability. Truly, these two identities would be completely lost without one another.
Chastity speaks to Jodoro telepathically, and he responds with his voice, leading people to believe that he talks to his sword and is, in fact, completely nuts. This is only partially true. I want to play the character as having a lot of conflicts. He is neutral good; mainly because he acts lawful outside of combat, then channels pure chaos inside combat. He always sticks to the good alignment, so were
Chastity to ever fail to quell his frenzy, he might do something very regrettable but would go to great lengths to redeem himself. In fact, before he met her, Jodoro had a few...accidents. I put a lot of time and thought into this one, pretty stoked to see him in action in a game. I'll get a more itemized charsheet if it becomes necessary. Can't wait to shred some vamps.
Background
[sblock]Jodoro the Destroyer is something of an enigma among his people. Hailing from a tiny gnomish village in the Western Heartlands, he grew up much like any other woodland gnome. He was schooled in rudimentary magic but it simply did not interest him; he also had no talent for it, which was frowned upon by his family. He abandoned his studies and began training as a warrior to help protect his hometown, and as he came of age it became very apparent that it was his calling. He was dubbed the strongest gnome in the village by his 75th birthday. That same year he met a fine young gnoma named Rupple and the two fell quickly in love, whimsically marrying at a clockworks festival in the spring. They had a whirlwind romance that was stopped short by utter tragedy.
During a romp through the local trails, the couple were mesmerized and kidnapped by a strange cult of vampires and taken deep below the earth. The undead wanted to experiment on a mortal’s ability to withstand fear, horror, sorrow, and loss and use the test results to further their own wicked designs. Jodoro watched as Rupple was inhumanly tortured, beaten, and worse, and healed good as new. It seemed that Rupple would never stop crying or screaming, even when she wasn’t taking abuse. The vampires collected fascinating data as Jodoro slowly went mad. After many years, the vampires eventually turned her. Jodoro felt her soul slip away. He wept for many days. He was taunted relentlessly by the mockery of his wife that now existed in her place.
He could no longer track the passing of time. At one point, clerics of Lathander stormed the vampires’ lair and smote them into dust within seconds. He watched Rupple’s form shred into tatters from holy light as high priest Mara Rina blasted her with a Holy Word. The clerics scooped up the delirious Jodoro and brought him back to their temple, where he was consoled and reasoned with but to little avail. Jodoro had but one purpose in life now. He took up the sword as a religion. Battle would be his new mistress. Blood his wine. He trained with many masters, and bested them all. His fury was limitless. He walked the land searching for answers. An ancient shaman taught him how to channel his fury into something tangible. His grief and rage were potent weapons. It took massive discipline to channel such wild emotion into such focused strength, but Jodoro was victorious in his studies. He reveled in his power, but it never seemed to corrupt him. Jodoro taught others as he had been taught, with compassion. He was mastering himself.
That’s when he found her. Deep in a canyon, in an ancient tomb, laid the weapon. Jodoro cradled it like a baby. It was magnificent. His training increased twofold. He lived for nothing but the sword. As he trained, it began to speak to him. First, with empathy, she later found a voice. She called herself
Chastity. He learned that she was much like himself, with a burning desire to do good. She was so beautiful, and compassionate, and simple. So much like someone he knew so many years ago. He continued to train, alone, living in that canyon, growing close to his weapon.
Many years later, down in that same old canyon, Jodoro came into contact with a fearsome band of adventurers who allowed him to join their ranks. He served them well as a spiraling storm eye of complete destruction. Evil across the land learned his name, and learned to fear it. He knew, humbly, but surely, that he would one day be the greatest gnomish warrior that ever walked Toril.[/sblock]
Recent History
[sblock]Sixty-six. He counted once more just to be sure. The gnome surveyed the carnage with grim satisfaction. It had been a nasty, short, brutal skirmish. The Splattergore tribe was probably never fully aware of what was going on until they were slashed to death by unbridled chaos. Their chief, Bloodhulk, was slain in one blow, cut completely in half at the waist as the gnome leapt skyward, whirling with insane fury. He slew Bloodhulk’s honor guard and shaman in the same movement, slashing madly and with unholy ferocity, flinging gore and chunks some thirty feet. His dark skin threatened to burst under the tension of his iron muscle. A dwarf would be proud to possess half the strength of this distant cousin.
The ogres had watched in awe as the tiny figure cut their brothers apart in his wild frenzy. The gnome’s eyes were shot with something; it was like a cross between malice, vengeance, sorrow, and discipline. Some of them ran away; it wasn’t right. Teeny little gnome rats can’t kill Chief Bloodhulk. It’s impossible.
As the braver warriors surrounded the slight form of Jodoro the Destroyer he chopped them all down, severing legs, heads, and torsos wherever he could reach them. Bodies fell all around him by the second and were piled high as he moved down the hill, massacring the relatively titanic ogres with each step. His prowess was utterly amazing; his expression barely changed as his rage and anger flowed freely, directing his blade through giant flesh as a knife through bread. Blood rained down on him along with blows from their huge clubs. It was like pounding on a mountain; no amount of smashing could break it.
The dust was still settling. A torrent of blood half an inch deep ran down the hillside. Jodoro gazed downward at the flowing red river.
Chastity, his beautiful adamantine greatsword, dangled from his relaxed grip; his master’s grip. Her point hovered centimeters above the gore stream. He slid her into her scabbard after cleaning her in a nearby trough. He noted his own body, covered in blood, sinew, and unmentionable materials, and took a moment to bathe.
“You were amazing,” said Chastity, her voice resounding in the gnome’s mind.
“We did so much good today.”
“Thank you,” Jodoro replied gratefully. “You were most helpful.”
“Let me tend you,” she whispered to him. Jodoro’s wounds began to close. He smiled fondly at the sword. He sat in the trough, stripped bare, holding his sword high. He dunked his shorn head and rubbed pieces of ogre flesh away. He smiled at her again, holding her aloft above the water.
“I don’t know what I would do without you.”
“Neither do I.”
“I love you.”
“I love you, too.”
The two goblins hiding in the bushes gaped at him. They whispered in their own tongue. “Is he talking to his sword?” one asked incredulously. “You saw what he did, he’s crazy, possessed by a demon or something. Let’s leave before he sees us,” the other gibbered, nearly in tears from fright. They stole away into the forest without another sound.[/sblock]
Personality[sblock]
Jodoro strode into the village with great speed and confidence, but also with a humble demeanor. The gnomes of Shaloo in the Western Heartlands gathered around in wonder and fear as he approached. The elder druid came forward to meet him in the town square, casting a nauseous eye at the bloody, dripping sack Jodoro held in his left hand.
“Wh…what is that?” the old gnome stuttered.
“Your request,” Jodoro replied simply. He dropped the sack and Chief Bloodhulk’s head came tumbling out. It was nearly the size of Jodoro himself. Its eyes bugged slightly and the tongue lolled out of the side of his disgusting, greasy mouth. Many gnomes gasped. Others cheered. Several screamed in horror. One fainted dead away. The druid babbled.
“How…how can we…I…you…but…my son…”
As he blustered, Jodoro produced a small sack and tossed it at the druid’s feet. It made a loud
clink.
“That is all the money I found at their camp and on their person. The Splattergore tribe was ended this afternoon. They will trouble you no more. Live in peace.” He bowed once, curtly, and walked straight out of town and back to the wilderness. Three hundred gnomes stared after Jodoro as if he were a living god. Although half of them knew who he was, and had grown up with him, none of them knew him anymore.
“I adore your virtue, my love.”
“You know that your constant doting is unnecessary, Chastity.” Jodoro smiled.
“But I adore to dote.”
Jodoro chuckled. “You complete me. You’re all I’ll ever need.”
Three hundred gnomes stared after Jodoro as if he were stark raving insane.[/sblock]
Stat Block - While Frenzy can potentially be a very bad idea for an adventuring party,
Chastity has the ability to use
calm emotions on Jodoro 3/day, nullifying the effects of frenzy in case he can't pass his Will save.
[sblock]
Jodoro the Destroyer M Gnome Barbarian3/Fighter3/Frenzied Berserker7 CR 13
NG small humanoid (gnome)
Init -1;
Senses low-light vision; Listen +8, Spot +0
Aura None
Languages Common, Gnomish, Chondathan [1/day—speak with animals (burrowing mammals only, duration 1 minute).]
AC 13,
touch 9,
flat-footed 13 [Uncanny Dodge, +1 vs. traps, +4 vs. giants]
hp 184 [210] (10d12+3d10 HD); DR None [Diehard, Deathless Frenzy]
Immune none
Resist none;
SR none
Fort +21[23],
Ref +6,
Will +9[11] [+2 vs. death effects, ability drain, energy drain; +1 vs. traps; +2 vs. illusions]
Speed 40 ft. (8 squares) [Jump +21/26]
Melee Chastity +23/+18/+13 melee (1d10+12/19-20 + 2d6 vs. evil) or
Melee Rage/Frenzy
Chastity +28/+28/+23/+18 melee (1d10+20/19-20 + 2d6 vs. evil) or
Melee Rage/Frenzy/Full Power Attack
Chastity +28/+28/+23/+18 melee (1d10+59/19-20 + 2d6 vs. evil) or
Melee Rage/Frenzy/Full Power Attack/Leap Attack
Chastity +30 melee (1d10+116/19-20 + 2d6 vs. evil)
Space 5 ft.;
Reach 5 ft.
Base Atk +13;
Grp +16[21]
Atk Options Improved Power Attack, Supreme Cleave, Rage, Frenzy, Leap Attack, Intimidating Rage, Improved Bull Rush, Shock Trooper [+1 to hit kobolds/goblinoids]
Abilities Str 24[34], Dex 8, Con 24[28], Int 8, Wis 11, Cha 8
SQ Fast Movement, Rage 3/day [+4 str/con, +2 Will Saves, -2 AC, 3 + con mod rounds], Uncanny Dodge, Trap Sense +1, Frenzy 4/day [+6 str, extra attack, 2 nonlethal damage per round, -4 AC, 3 + con mod rounds], Supreme Cleave, Deathless Frenzy, Improved Power Attack, Inspire Frenzy 1/day [10’ radius]
Feats Strong Soul, Extra Rage, Power Attack, Intimidating Rage, Destructive Rage, Cleave, Improved Bull Rush, Shock Trooper, Diehard, Leap Attack, Iron Will
Flaws Shaky, Vulnerable
Skills Intimidate +15, Jump +21[26], Listen +8, Survival +6
Possessions mw chain shirt .0265k, amulet of health +4 16k, belt of strength +6 36k, cloak of
resistance +3 9k, boots of
striding and springing 5.5k,
heward’s handy haversack 2k, 2,100 gp, 10 gp worth of miscellaneous adventuring gear
Chastity; +2 intelligent
holy small adamantine greatsword [NG; Int 15, Wis 10, Cha 15; Telepathy with wielder; Speaks Common, Gnomish, and Chondathan;
cure moderate wounds on wielder 3/day;
calm emotions on wielder 3/day; Diplomacy +12; 60’ darkvision and hearing; Ego 12] 59.35k[/sblock]