RaZZer99 said:Why is it you think Psions need more than one exceptional ability score? Wizards don't get every 9th level spell, so why should Psion's have access to all 9th level powers? A nomad with only exceptionally good dex will do just fine, and there are plenty of powers from his specialization. At their highest levels, Psions only know at most 5 powers per given level. They aren't going to run out of choices. And lets face it, most characters atleast have a few pretty good stats (one high level, couple of 13-15 ish ones) so they will have access to some mid level powers of other specializations.
First, unless they specialize, wizards can learn every 9th-level spell. It's just a matter of them writing each one in their spellbook. Second, sorcerers can also learn any spell they wish to (up to their limit of spells known, of course) from any school of magic. Third, a psion who is good at only a few things gets pretty boring. The other "spellcasting" classes are much more versatile in this respect. A couple 13-15ish scores beyond his highest stat? Maybe with 32 point buy, but even then, you'll be sacrificing having even mediocre scores in the three remaining abilities.
32 point buy for egoist:
STR 15 -> 8 points -> boosted every 4 levels
DEX 12 -> 4 points
CON 12 -> 4 points
INT 14 -> 6 points
WIS 12 -> 4 points
CHA 14 -> 6 points
.: The 20th-level egoist probably won't know any powers above 4th level outside of his primary discipline.
And yes this is the house rules forum, and you can change whatever you want as you see fit for your game. But you did ask for opinions, and I'm giving you one. The reasons you state for changing the psion don't seem very credible. And your psion feels like WotC's psion except truncated into the role of a mentalist, which is fine if thats the flavor you want.
Alright, how about this question then: Do you consider my variant balanced? Also, I think my reasons are very credible. You don't. That's cool. Let me outline my reasons:
- I don't think psionic powers should be tied to physical stats, with the exception of gaining bonus PP for a high Constitution. As far as I'm concerned, psionics are about shaping reality to fit one's will, not about flexing your muscles so you can grow claws, heal, or whatever.
- Plain and simple, a lack of versatility. The psion as written is pretty one-note. Not every campaign uses 32 point buy, you know.
- I've dumped subclasses because some were just "better" than others. Better powers, better skills, just plain better. What's the point of having a subclass if no one's going to play it?
- Underpowered. You don't think so, though, do you?
- Not really a reason, but I implore you to go and do some reading in the official Psionics forum on the Wizards site. Plenty of other people there aren't satisfied with psions either. There are pages upon pages of posts on the subject. Even Bruce Cordell himself has releases variant rules to address some issues people have had concerns with.
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Psychometabolism was originally linked to Con before the final draft, but was moved to Str so TK could be linked to Con. For balance reasons, every category needed an attribute. And Str seems just fine for Psychometabolism. If the name is bother you so much, change it to Psychomorphism or something.
Why is it undead can't use powers from the psychometabolism discipline? Oh, yeah, that's right! They don't have a metabolism. (p. 140, PsiHB and the errata that accompanies it.)
You are right, strength doesn't seem to jive with the powers of your mind, but thats only if you take the narrow view of psionics should be telekinetics and telepathy. I think of Psionics as more as the power of the human body (sorry demihumans). Through intense focus and training with one particular aspect of your body, you can expand its boundaries of normal human limits.
Which is why my variant psion gains bonus PP from a high CON in addition to bonus points from WIS. It has nothing to do with my "narrow view".
Vernable age? I don't think many players use characters who are 70+ years of age. And you might rule that such aging effects don't affect the Egoist since he in tune with his body so much. An egoist could probably find immortality through use of his powers.
How convenient. Let's just give psions Timeless Body at 5th level, or better yet, immortality.My point is, a campaign world and a game system requires a certain amount of synchroneity. Characters do age. There will be 70+ year old psions in the world. Does it make sense that there will be plenty of very old high-level, powerful NPC seers, telepaths, and shapers in that world, but no nomads, egoists, or savants of comparable age and power? Not to me.