Vecna


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Well, I would suspect that a champion of Vecna would answer to a cleric of Vecna. Being the god of secrets and magic, I would say that your champion would be a multiclassed Rogue/Wizard. I would toss the assassin idea as vecna is about control, not killing. This way the character gets good magic and sneaking and can really rock on the knowledge skills and cast. I would make the champion's underling an assassin who works with the champion to extract info from people that won't talk. That is the assassin kills them, brings them to rogue wizard who then interrogates them! I would have the cult sort of hidden in plain sight. But then again thats just me.

Aaron.
 


I currently DM a party that are members of the cult of Vecna. The cult is headed by a triad: A Wizard/Loremaster, a Rogue/Spy Master and a Cleric of Vecna.
 

I would say first of all he has to be a lich or a vampirer and how arbout a mystic theuge or going realy wierd and make him a bard who focus on knowledge skill's
 


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