VE's Shackled City Campaign

Shayuri said:
Well, there's a psion, which is -essentially- an arcane class. :)

And a beguiler has a lot of overlap with an illusionist...

I obviously don't want to step on toes, so if a beguiler is really what you're looking at doing, I've been wanting to play an abjurer for some time as well. Although having a beguiler and an illusionist could be pretty potent together, especially once we run into higher levels. Essentially play what you want, don't let me determine what character concept you run with.
 

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I'm still tossing around ideas, really...

But I have this mad posh to play a summoner...

And a summoner + illusionist could have some mad synergy.
 

That is a definite. Conjuration was probably one of the schools I'd ban if I went Illusionist.

I run a conjurer - master specialist in my face2face game, focusing on both summoning and cloud spells and it is potent, quite potent.
 

Gasses...and summoning...

I could be: Orkin the Exterminator!

Hurm. Not that great at level 1, but it rapidly gets better... I could easily cut out Illusion spells.

Want to link backgrounds? Maybe we studied at the same wizardly academy. We could be pals/rivals, or even siblings or something.

Hey, VE...any chance of using the alternate class features for specialist wizards in Unearthed Arcana? They're in the SRD. :)
 

A mechanical question popped into my head while processing my character concept: Would you allow the Unearthed Arcanna variant where a rogue can trade sneak attack dice for fighter bonus feats?
 


Shayuri
What, in particular, are you looking at in the books you mentioned?

Most of the skill tricks seem to be okay; but there are several, and I'd like to read over your choice instead of giving a yes to them all.

I have Dragon Magic and Races of the Dragon. Feel free to ask about anything.

The UA variant for specialist wizards is okay.

ethandrew
Nightmare Spinner? I need the source, please.

Creamsteak
The UA variant for rogues giving up sneak attacks for fighter feats is acceptable.
 
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Shayuri said:
Want to link backgrounds? Maybe we studied at the same wizardly academy. We could be pals/rivals, or even siblings or something.

I'm definitely up for that. Do you know what race you're considering? I'm really up for any.

VE- The variant I would use would probably be the Illusionist's Chains of Disbelief, as I do not intend to have a familiar in the first place. But I want to take a look at the PHBII variant before I commit to that, I don't have the book in front of me, though.
 

Are you looking for general concepts or completed character sheets by the deadline?

I have one demon hunting eldritch knight concept with a big lore focus but that normally goes 1 ranger, 5 wizard then eldritch knight then abjurant mage (Complete Mage) which takes the character to 20. Your multiclassing rules would require 3 wizard, 1 ranger, 2 more wizard. I would prefer to start off with the nonmagical then go magical route because of the skills and hp issue. EK is not a power build to start, would it be ok to get a possible exception on that rule?

I generally post 1/day on weekdays fairly reliably, is that enough for this game?
 

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