I've been dying to play a Radiant Servant of Pelor.
Will start off as a male human, cleric of Pelor, then work towards the PrC.
Code:
[B]Delkat Krotan[/B]
[B]Class:[/B] Cleric
[B]Race:[/B] Human
[B]Size:[/B] M
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Pelor ([B]Domains:[/B] Healing, Sun)
[B]Str:[/B] 14 +2 (--p.) [B]Level:[/B] 1 [B]XP[/B]: 0
[B]Dex:[/B] 12 +1 (--p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (1d8+1)
[B]Con:[/B] 13 +1 (--p.) [B]Grapple:[/B] +2 [B]Craft Points:[/B] n/a
[B]Int:[/B] 15 +2 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b]
[B]Wis:[/B] 18 +4 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B]
[B]Cha:[/B] 16 +3 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B]
[B] Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16
[B]Touch:[/B] 10 [B]Flatfooted:[/B] 16
[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None
[B] Total Base Mod Misc[/B]
[B]Fort:[/B] +3 +2 +1 +0
[B]Ref:[/B] +1 +0 +1 +0
[B]Will:[/B] +6 +2 +4 +0
[B]Notes:[/B]
[B]Weapon Attack Damage Critical Range[/B]
Morningstar +2 1d8+2 20/x2 ------
Dagger +2/+1 1d4(+2) 19-20/x2 10 ft
Light Crossbow +1 1d8+0 19-20/x2 80 ft
[B]Notes:[/B]
[B]Languages:[/B] Common, Celestial, Draconic
[B]Abilities:[/B] Turn Undead (10x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells
[B]Feats: [/B]
1st - [B]Extra Turning[/B]
1st - (bonus) [B]Empowered Turning [/B]
[B]Spells prepared[/B] (Save DC 14 + spell level):
[B]Domains:[/B] Healing, Sun
[b]Domain Powers:[/b] Good: cast good spells at +1 caster level. Sun: Once per day,
you can perform a greater turning against undead
in place of a regular turning. The greater turning is like a normal turning
except that the undead creatures that would be turned are destroyed instead.
[B]Spells Prepared:[/B]
0th - (4) Light, Detect Magic, Resistance, Read Magic
1st - (3+1) Divine Favor, Bless, Shield of Faith, Cure Light Wounds(D)
[B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2
[B]Skills Total Ranks Mod Misc[/B]
Concentration 5 4 +1 --
Know (Religion) 6 4 +2 --
Know (Arcana) 3 1 +2 --
Know (History) 6 4 +2 --
Know (Planes) 5 3 +2 --
Heal 8 4 +4 --
[B]Notes:[/B]
[B]Equipment: Cost Weight[/B]
Morningstar 8gp 6lb
Scale Mail 50gp 30lb
Heavy Steel Shield 20gp 15lb
Dagger 2gp 1lb
Light Crossbow 35gp 4lb
20 bolts 2gp 2lb
Backpack 2gp 2lb
Explorer's Outfit 10gp 8lb
Belt Pouch 2gp 2lb
Silver Holy Symbol 25gp 1lb
Bedroll 5sp 5lb
Winter Blanket 5sp 3lb
Healer's Kit 50gp 1lb
[B]Total Weight:[/B]80lb [B]Money:[/B] 13.5gp
[B] Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 117 175 350 825
[B]Age:[/B] 20
[B]Height:[/B] 5'11"
[b]Weight:[/b] 175 lbs
[B]Eyes:[/B] Brown
[B]Hair:[/B] Brown
[B]Skin:[/B] Tan
Appearance: Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest.
Personality: Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous.
Background: Delkat was raised in a strict religious household on the outskirts of Hollowsky. He grew up in the home of poor farmers -- his father was a devout worshipper of Pelor.
His youth was strenuous, several times, the family was at its ends, trying to feed all of the children, but he land was forgiving and they all pitched in on the farm. His father was not a learned man, but he did teach Delkat the value of a hard days work, and the sins of idle hands.
He was destined to serve the Sun God from birth. The birthmark on his chest was cause for some excitement and buzz around Hollowsky -- the local priest ordained that it was a sign from their god. Each day, when his chores were done, he was to be found in the small village temple to Pelor, deep within an ancient text or tome. The town priest did his best to guide the boy in his thirst for knowledge on all topics -- even writing to his friend at a larger temple of Pelor for additional books and scrolls. By the time the boy was 14, he had outgrown the humble temples resources. Word had reached the temple in Cauldron about the boys drive and capacity for learning, and he was welcomed to come learn at their temple. His brothers and sisters were growing older, and they could handle the loss at their family farm, so he was packed up and sent on. He felt a slight amount of pressure to succeed -- to show them that their belief in him was justified, and that served to propel him further.
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L1 -> Cleric 1 HP: +9 SP: +20
Concentration +4, Know (Religion) +4, Know (History) +4, Know (Planes) +3, Heal +4, Know (Arcana) +1
Feat: Extra Turning, Empowered Turning
Other:
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