VE's Shackled City Campaign

ethandrew

First Post
Hmmm, boy do I like fast paced games... and this is attracting some real potent role-players, so this could definitely be a fun game.
 

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s@squ@tch

First Post
I've been dying to play a Radiant Servant of Pelor.

Will start off as a male human, cleric of Pelor, then work towards the PrC.

Code:
[B]Delkat Krotan[/B] 
[B]Class:[/B] Cleric 	
[B]Race:[/B] Human 
[B]Size:[/B] M
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Pelor ([B]Domains:[/B] Healing, Sun)


[B]Str:[/B] 14 +2 (--p.)	[B]Level:[/B] 1	[B]XP[/B]: 0
[B]Dex:[/B] 12 +1 (--p.)	[B]BAB:[/B] +0		[B]HP:[/B] 9 (1d8+1)
[B]Con:[/B] 13 +1 (--p.)	[B]Grapple:[/B] +2	[B]Craft Points:[/B] n/a
[B]Int:[/B] 15 +2 (--p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b] 
[B]Wis:[/B] 18 +4 (--p.)	[B]Init:[/B] +1	[B]Spell Save:[/B] 
[B]Cha:[/B] 16 +3 (--p.)	[B]ACP:[/B] -6		[B]Spell Fail:[/B] 

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+4	+2	+0	+0	+0	+0	16
[B]Touch:[/B]	10	[B]Flatfooted:[/B] 16

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+3	+2	+1	+0
[B]Ref:[/B]	+1	+0	+1	+0
[B]Will:[/B]	+6	+2	+4	+0
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
Morningstar           	+2	1d8+2	20/x2      	------
Dagger                  +2/+1	1d4(+2)	19-20/x2 	10 ft
Light Crossbow		+1	1d8+0	19-20/x2 	80 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Celestial, Draconic

[B]Abilities:[/B] Turn Undead (10x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells

[B]Feats: [/B] 
1st - [B]Extra Turning[/B]
1st - (bonus) [B]Empowered Turning [/B]


[B]Spells prepared[/B] (Save DC 14 + spell level): 
[B]Domains:[/B] Healing, Sun
[b]Domain Powers:[/b] Good: cast good spells at +1 caster level.  Sun: Once per day,
 you can perform a greater turning against undead
 in place of a regular turning. The greater turning is like a normal turning 
except that the undead creatures that would be turned are destroyed instead. 

[B]Spells Prepared:[/B]
	0th - (4)     Light, Detect Magic, Resistance, Read Magic
	1st - (3+1)   Divine Favor, Bless, Shield of Faith, Cure Light Wounds(D)
	



[B]Skill Points:[/B] 20	[B]Max Ranks:[/B] 4/2
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Concentration	5	4	+1	--
Know (Religion) 6	4	+2	--
Know (Arcana)	3	1	+2	--
Know (History)	6	4	+2	--
Know (Planes)	5	3	+2	--
Heal        	8	4	+4	--



[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Morningstar           	8gp	6lb
Scale Mail            	50gp	30lb
Heavy Steel Shield 	20gp	15lb
Dagger                 	2gp	1lb
Light Crossbow      	35gp	4lb
20 bolts               	2gp	2lb
Backpack              	2gp	2lb
Explorer's Outfit     	10gp	8lb
Belt Pouch             	2gp	2lb
Silver Holy Symbol	25gp	1lb
Bedroll                	5sp	5lb
Winter Blanket       	5sp	3lb
Healer's Kit          	50gp	1lb


[B]Total Weight:[/B]80lb	[B]Money:[/B] 13.5gp 

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	58	117	175	350	825

[B]Age:[/B] 20
[B]Height:[/B] 5'11"
[b]Weight:[/b] 175 lbs
[B]Eyes:[/B] Brown
[B]Hair:[/B] Brown
[B]Skin:[/B] Tan

Appearance: Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest.

Personality: Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous.

Background: Delkat was raised in a strict religious household on the outskirts of Hollowsky. He grew up in the home of poor farmers -- his father was a devout worshipper of Pelor.

His youth was strenuous, several times, the family was at its ends, trying to feed all of the children, but he land was forgiving and they all pitched in on the farm. His father was not a learned man, but he did teach Delkat the value of a hard days work, and the sins of idle hands.

He was destined to serve the Sun God from birth. The birthmark on his chest was cause for some excitement and buzz around Hollowsky -- the local priest ordained that it was a sign from their god. Each day, when his chores were done, he was to be found in the small village temple to Pelor, deep within an ancient text or tome. The town priest did his best to guide the boy in his thirst for knowledge on all topics -- even writing to his friend at a larger temple of Pelor for additional books and scrolls. By the time the boy was 14, he had outgrown the humble temples resources. Word had reached the temple in Cauldron about the boys drive and capacity for learning, and he was welcomed to come learn at their temple. His brothers and sisters were growing older, and they could handle the loss at their family farm, so he was packed up and sent on. He felt a slight amount of pressure to succeed -- to show them that their belief in him was justified, and that served to propel him further.

[sblock=Advancement]
L1 -> Cleric 1 HP: +9 SP: +20
Concentration +4, Know (Religion) +4, Know (History) +4, Know (Planes) +3, Heal +4, Know (Arcana) +1
Feat: Extra Turning, Empowered Turning
Other:
[/sblock]
 
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stonegod

Spawn of Khyber/LEB Judge
Valors_End said:
stonegod
No Changelings or Warforged.
No Local Hero Traits.
Warlock is fine, but remember the alignment options.
Coolio. I'm fine w/ a CG warlock, and would work well with a potential fey-touched sort I am toying w/. Though you did seem open to 'non-traditional' alignments on your board.
 

EvolutionKB

First Post
I'd like to throw my hat in at a human Factotum. I've never seen one played on these boards or in RL either. There is a feat on the WotC page somewhere, I don't remember what it did, but I think it gave more inspiration points. It might be FR based if that is okay though. I'll find the link.
 

Shayuri

First Post
Hmmm....

Concept is evolving... Stonegod nicked the fey idea, but a Tiefling Beguiler might be pretty cool...

Of course...a ninja heading for Shadowdancer might be good too. Argh!

...

VE, do you allow Skill Tricks from Complete Scoundrel?
 

ethandrew

First Post
No one has really come up with an arcane class. I'm leaning toward an illusionist right now, probably heading toward Master Specialist relatively quickly, then possibly taking Nightmare Spinner, but that's not until much further down the road. I'm thinking Human initially, but I might go for a halfling or a gnome.
 

EvolutionKB

First Post
Found the feat: You gain 1 inspiration point and can take the feat multiple times up to your int bonus.

Edit: I'd probably focus on archery or thrown weapons as well. If we need somebody on the front line, I wouldn't be opposed to a Cleric/Ordained Champion(with a little prestige paladin thrown in for good measure if that is okay). Psychic warrior wouldn't be bad either.
 
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Shayuri

First Post
ethandrew said:
No one has really come up with an arcane class. I'm leaning toward an illusionist right now, probably heading toward Master Specialist relatively quickly, then possibly taking Nightmare Spinner, but that's not until much further down the road. I'm thinking Human initially, but I might go for a halfling or a gnome.

Well, there's a psion, which is -essentially- an arcane class. :)

And a beguiler has a lot of overlap with an illusionist...

Hm. Maybe I should go back to my original sorceror idea. Focusing on area blasts and so on. Perhaps using some of those supernifty dragon feats and stuff.

VE - Any word on Dragon Magic and Races of the Dragon material?
 

Creamsteak

Explorer
For my pitch I'm going to pretend I'm not reading all these other posts in the thread to prevent from being discouraged of something I like.

I'd like to play a Bard, Spellthief, or Rogue. I would really like to play a lawful good of these classes. I'll be putting together the character pitch (which will probably be classless) briefly, but first I want to think a bit more about it.
 

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