[B]Delkat Krotan[/B]
[B]Class:[/B] Cleric
[B]Race:[/B] Human
[B]Size:[/B] M
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Pelor ([B]Domains:[/B] Healing, Sun)
[B]Str:[/B] 14 +2 (--p.) [B]Level:[/B] 1 [B]XP[/B]: 0
[B]Dex:[/B] 12 +1 (--p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (1d8+1)
[B]Con:[/B] 13 +1 (--p.) [B]Grapple:[/B] +2 [B]Craft Points:[/B] n/a
[B]Int:[/B] 15 +2 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b]
[B]Wis:[/B] 18 +4 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B]
[B]Cha:[/B] 16 +3 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B]
[B] Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +2 +0 +0 +0 +0 16
[B]Touch:[/B] 10 [B]Flatfooted:[/B] 16
[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None
[B] Total Base Mod Misc[/B]
[B]Fort:[/B] +3 +2 +1 +0
[B]Ref:[/B] +1 +0 +1 +0
[B]Will:[/B] +6 +2 +4 +0
[B]Notes:[/B]
[B]Weapon Attack Damage Critical Range[/B]
Morningstar +2 1d8+2 20/x2 ------
Dagger +2/+1 1d4(+2) 19-20/x2 10 ft
Light Crossbow +1 1d8+0 19-20/x2 80 ft
[B]Notes:[/B]
[B]Languages:[/B] Common, Celestial, Draconic
[B]Abilities:[/B] Turn Undead (10x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells
[B]Feats: [/B]
1st - [B]Extra Turning[/B]
1st - (bonus) [B]Empowered Turning [/B]
[B]Spells prepared[/B] (Save DC 14 + spell level):
[B]Domains:[/B] Healing, Sun
[b]Domain Powers:[/b] Good: cast good spells at +1 caster level. Sun: Once per day,
you can perform a greater turning against undead
in place of a regular turning. The greater turning is like a normal turning
except that the undead creatures that would be turned are destroyed instead.
[B]Spells Prepared:[/B]
0th - (4) Light, Detect Magic, Resistance, Read Magic
1st - (3+1) Divine Favor, Bless, Shield of Faith, Cure Light Wounds(D)
[B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2
[B]Skills Total Ranks Mod Misc[/B]
Concentration 5 4 +1 --
Know (Religion) 6 4 +2 --
Know (Arcana) 3 1 +2 --
Know (History) 6 4 +2 --
Know (Planes) 5 3 +2 --
Heal 8 4 +4 --
[B]Notes:[/B]
[B]Equipment: Cost Weight[/B]
Morningstar 8gp 6lb
Scale Mail 50gp 30lb
Heavy Steel Shield 20gp 15lb
Dagger 2gp 1lb
Light Crossbow 35gp 4lb
20 bolts 2gp 2lb
Backpack 2gp 2lb
Explorer's Outfit 10gp 8lb
Belt Pouch 2gp 2lb
Silver Holy Symbol 25gp 1lb
Bedroll 5sp 5lb
Winter Blanket 5sp 3lb
Healer's Kit 50gp 1lb
[B]Total Weight:[/B]80lb [B]Money:[/B] 13.5gp
[B] Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 117 175 350 825
[B]Age:[/B] 20
[B]Height:[/B] 5'11"
[b]Weight:[/b] 175 lbs
[B]Eyes:[/B] Brown
[B]Hair:[/B] Brown
[B]Skin:[/B] Tan
Coolio. I'm fine w/ a CG warlock, and would work well with a potential fey-touched sort I am toying w/. Though you did seem open to 'non-traditional' alignments on your board.Valors_End said:stonegod
No Changelings or Warforged.
No Local Hero Traits.
Warlock is fine, but remember the alignment options.
ethandrew said:No one has really come up with an arcane class. I'm leaning toward an illusionist right now, probably heading toward Master Specialist relatively quickly, then possibly taking Nightmare Spinner, but that's not until much further down the road. I'm thinking Human initially, but I might go for a halfling or a gnome.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.