the Jester
Legend
Has anyone tried using the victory point framework for battlefield adventures presented in Heroes of Battle? How did it go? What kind of results did the pcs achieve, how broad of a range of results did you allow for (via victory points) and what was your general opinion of them?
I'm prolly going to be trying them out next game or two, so I'm interested in any info anyone can provide me about their experiences with this system. Also recognition points, though I find those much less compelling.
Thanks!
I'm prolly going to be trying them out next game or two, so I'm interested in any info anyone can provide me about their experiences with this system. Also recognition points, though I find those much less compelling.
Thanks!


