Anyone has seen Visions of Avarice in action with an encounter reasonably built to counter it?
I have not, but then again I have I think the important point is this:
Why would a wizard use a daily in a fight that is designed to counter his daily?
A wizard is going to use avarice in a fight that is vulnerable to it, like big melee guys.
It's such an important point that I thought it worth repeating again. It's also the same point that I made in the parallel Grasp of the Grave thread.Why would a wizard use a daily in a fight that is designed to counter his daily?
A wizard is going to use avarice in a fight that is vulnerable to it, like big melee guys.
I believe neither of those points are true.Remember, it has a cap of 9 and the pull rules will often mean that you are unable to get a target you want to that area.
Our mage hasnt got this (and maybe I should be thankful he doesnt!).
This does look like a little bit of a deal breaker. Whether it is OP or not I cant comment on as I havent had to GM as of yet. I will say though, its nice that they are actually thinking about the definition of the controller being about control instead of just big explosions!
One question. All a creature has to do is NOT get hit by the attack (Int vs Will) then use a move action to get clear of the zone (terrain permitting) and, to that creature, the spell becomes about as useful as condoms to the Pope, wouldnt it?