Vote your favorite Class

What's your favorite class?

  • Barbarian - Brute strength - all the way!

    Votes: 3 2.4%
  • Bard - Versatility's the thing. Plus I know how to boast!

    Votes: 8 6.3%
  • Cleric - My god fights with me - the odds are against you!

    Votes: 13 10.3%
  • Druid - Back to nature (or: Get off my lawn!)

    Votes: 10 7.9%
  • Fighter - Noone can deal AND take that much

    Votes: 10 7.9%
  • Monk - Who needs weapons?

    Votes: 4 3.2%
  • Paladin - we're the fabled knights on the white charger!

    Votes: 8 6.3%
  • Ranger - The lords of the wild

    Votes: 4 3.2%
  • Rogue - Fairness is for boy scouts

    Votes: 21 16.7%
  • Sorcerer - Raw arcane power

    Votes: 12 9.5%
  • Wizard - the masters of the arcane

    Votes: 33 26.2%

Crothian said:
Rangers: Anything so hated has to be good :D

They really aren't THAT bad, I really don't understand this hatred.

Yeah, I guess I agree with you:D

Who's better at being a windrider?

Or in a very very very very very concentrated campaign, two words "foe hunter";)
 
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My favorite class is Wizard, even though my favorite character is a rogue. (NOT a thief, closer to a spy, 18 Int, 18 Cha, 8 Wis, 9 Str... The high stats are fine but the low stats are why e's fun to play.)

The Auld Grump
 

Corlon said:


You couldn't do that unless you had a wand or a scroll, the maximum is 5 spells of ninth level.

Nothing comes close to the # of skills that a rogue gets (13 maxed out at first level with int. 18 and being human)

And what happens when a wizard loses his spell components or his spellbook and is put in a dungeon? Here comes the rogue sneaking in just to get him out.

I usually think that sorceres are better than wizards, DOWN WITH PREPARING

Dealing with each paragraph:

Not true. You could do it with 36 Int (hard but possible) or by being a specialist. Besides, scrolls are not a big problem to get for wizards (Scribe Scroll + four free IC/MM feats? Sign me up.)

Wizards can possibly rival rogues on skills at the high levels. With a 30 Int, they get as many skill points as a rogue with 18 Int. Admittedly, their list is slightly contracted compared with the rogue's. However, the main counterargument is that wizards can simply eclipse many skills with spells. Who needs Open Lock when you have Knock? Hide is a poor cousin of Improved Invisibility. The 'athletic' skills (Jump, Climb etc.) pale in comparison to Fly. And so on.

If the high-level wizard loses his spell components, no big deal. Just teleport home and pick up the spares. And don't tell me that the wizard doesn't use Drawmij's Instant Summons on his main spellbook. If you are frequently in this position, just pick up Spell Mastery as one of your five free feats.

Sorcerors better than wizards? Fair enough, if you treat wizards as glorified cannon. But when you need identification, knocking, scyring, permanencying, and all those other spells that sorcerors don't tend to go for, who are you going to turn to?
 

I'd defintely have to say Druid. They're more interesting to roleplay, and they're incredibly versatile. My Druid is arguably the best fighter in the group with his shapechanging, but he's also the only healer (no Cleric). Just a cool class. And I haven't even hit 8th level yet when I get to turn into large animals. Then things really get interesting.
 

Paladin.

I dig heroic campaigns and saving the land from the terrors of evil demonlords.

(Oh, and I hate horses. I was extremely relieved when DotF came out and I could get alternative mounts.) ;)
 

sorcerer hands down then maybe fighter.

in the games i play in it's about roleplaying not about power so much. we also use monte cook's sorcerer except that you get to chose what cha based skill you get diplomacy bluff or intimidate depending on the personality ex. sneaky (bluff) educated (diplomacy) primative (intimidate).

when i look at most of my favorite things about the other classes i find i can do a lot of them with spells.

fighter = tenser's transformation
sneak attack = fireball/lightning bolt lots of d6 either way
wild shape = polymorph/shapechange
rage = endurance + bull's strength
cleric = we use just about any spell in print including hollowfaust's arcane healing
animal friend = summon monster/familiar

obviously i can't do it all but i can do alot and i'm willing to take the downsides of dispel magic antimagic field and longer metamagics.

i also like the more chaotic feel of the sorcerer over the wizard. i guess i got that lina inverse image from slayers stuck in my head as my image of a sorcerer.

but what i like best is the no prepareing plain and simple. on the fly casting and metamagic is just to awesome a power to me.

not that i don't play other classes it's just you asked my favorite
 


I'm a huge cleric fan. They are the most versitile character out there. They can fight, cast spells, be successful in item creation. With the right selection of spells you can emmulate almost ANY other classes abilities. Bard would be my second favorite. Especially in a roleplay heavy campaign. They are just fun to RP. Of course it's even been when I can have the best of both worlds when I play my Cleric Bard of Finder!
 

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