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VP/WP for D&D...(Now in post form!)


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Great Umbrage said:
One thing that many VP/WP systems seem to neglect to address (including this one) are other factors that might decrease vitality. You would have to incorporate such things as swimming, running, and a host of other tiring activities, including combat, into VP loss.

I think you're getting too technical (if you like that, it's fine) ... 3e really doesn't deal with fatigue rules, why would we add them?
 

Just finished the draft of v2.0. I finally got some actual input from a fellow DM over the weekend, and I think we came up with a much more interesting version, not to mention a little bit deadlier, but not by too much. I'll post it up here as soon as I can.
 

Into the Woods

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