D&D 5E Vs Vecna battle simulations.

Here is my Vengeance Paladin build of 20th level. I stripped out any features that dealt with the Frightened Condition for Vecna, as they are irrelevant. And no 20th level Paladin would not have the sense to try to Turn a godlike creature.

I added the Oath spells to the 3rd page of the PDF, but did not add the 15 other spells that can be chosen. Suffice to say, only 3 or 4 might be used before the combat is resolved one way or another.
Thank you. Once we have one more Character I will give this a try.
 

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Thank you. Once we have one more Character I will give this a try.
MonsterEnvy, the one thing about a Paladin, that many people typically miss, is the 10/30 foot range to buffing all saves for all allies. That is why the char has a 20 CHA (+5 to saves) instead of 20 Str. It is a pain to keep track of, but important.
 




Malek the Mouth has Inspiring Leader. Can he give a nice 10-minute speech (ahead of time) about how we're gonna kill Vecna if we all work together, thus giving everyone 23 THP?
Sure

So, I assume this means Vecna won't have the Book of Vile Darkness, either??
He won’t be using it. I will just be using his statblock as it is written. (So Vecna will have his magic knife)
 

DND_Reborn

The High Aldwin
(So Vecna will have his magic knife)
Hmm... but we can't have any magic items? I mean, ok, it is your simulation, but frankly seems very unreasonable and unrealistic considering most games IME.

I'll suggest using the material in the DMG about starting magic items:
1654908843144.png

Which is woefully understated compared to the information in XGtE. A couple uncommon items and a rare one seems a minimum IMO.

Just a thought.
 

Hmm... but we can't have any magic items? I mean, ok, it is your simulation, but frankly seems very unreasonable and unrealistic considering most games IME.

I'll suggest using the material in the DMG about starting magic items:
View attachment 250749
Which is woefully understated compared to the information in XGtE. A couple uncommon items and a rare one seems a minimum IMO.

Just a thought.
I would like to see how the simulation works without magic items. To be fair, the "must need silvered and/or magic item to do full damage is being waived", so assume you do have a Moon Touched Weapon.
 


Charlaquin

Goblin Queen (She/Her/Hers)
Some posts look weird so I’m guessing there’s someone participating in the thread who has me blocked, but if there’s still room, I’d be interested in participating. If this first party is full, and/or there’s an insurmountable communication issue due to blocks, I’d be happy to jump in on one of the later ones instead.
 


Some posts look weird so I’m guessing there’s someone participating in the thread who has me blocked, but if there’s still room, I’d be interested in participating. If this first party is full, and/or there’s an insurmountable communication issue due to blocks, I’d be happy to jump in on one of the later ones instead.
No it’s fine as many characters can be put in as wanted, I will just be picking the final party when I get off work in two hours. And I will be posting how the fight is going each turn so there should be no issues with figuring out what is going on.
 


Ok I have four characters for the first round.

Hjalman the Monk
Malek the Rogue
Egar the Wizard
and Arthur the Paladin.

I will start thing in about 20 minutes from this post.
 

Attachments

  • Egar Mach.pdf
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  • 20th level Vengeance Paladin (1).pdf
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The starting Arena
jfezlWb.png

For a Reminder. The Chamber has a 60 ft. high ceiling, and four pillars near the center of the room that reach all the way to the roof.

I am allowing Malek to give everyone some Temp HP before the fight starts, Arthur I assume would also have used his Avenging Angel Feature that lasts an hour in advance. Egar has Mage Armor and Mind Blank already on. However because I allowed all of you to do some prep. It's only fair to allow Vecna the same, he has scryed the party, and cast Globe of Invulnerability just before they came in.

The Initiative has been rolled
WUQzaEn.png


Malek has the first turn followed by Hjalman. Anyone who wants to, with priority give to their creators, can tell me where they should move to, and how they should use their turns (I want this to move fairly fast so if a character's creator is not around, other people can discuss and decide on what a character does).

To note where you want a character to move just copy the arena image, and use paint or other editing software to note where you want a character moved to.
 

Epic Threats

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