I'll sight up where Morcolt pointed, attack with bow shot with disavantage and then go from there.....
Ok. Got it.I'll sight up where Morcolt pointed, attack with bow shot with disavantage and then go from there.....
Vecna speaks back to you in Goblin, "Vikelsnort hugra mink!""nibilsmirt!" he sqweaks and adds Fury of the Small (+5 dmg) to it! Bonus action to cast lightning arrow and fire. Activate Favored Foe (on either 2nd or 3rd successful hit )then on 3rd attack (dread ambusher additional attack) then move up to the pillar and out of LOS
Yes, it is pre-cast. I forgot to add that to the initial post but I know you mentioned it upthread, so I'll add it to the initial post.Since Invulnar is after Broodhuz's I'll go ahead and pregame my turn. As a bonus action, I will turn on Draconic Wings (I now have a fly of 30 feet).
a) If I got to precast Sunbeam, then I will move 60 feet straight north into the room.
b) If I didn't, I will move 30 feet straight north and cast sunbeam.
I'll stick to the ground for now until I have a feeling for this guy (also how high up is the ceiling?)Yes, it is pre-cast. I forgot to add that to the initial post but I know you mentioned it upthread, so I'll add it to the initial post.
So, bonus action wings and 60 feet fly/dash straight north. What height do you want to be at?
Yep, that is why he was Invisible to begin. Other than Globe of Invulnerability (which was used last time), he doesn't have a lot for "prep" IMO...btw did we give Vecna a round to prep as well? (seems only fair, he could be scrying us, or because he's a genius, or he time travelled back, whatever).
My understanding is they don't (it is a final subclass feature, after all), and otherwise acts like banishment...Does Vecna technically get a turn while he's hurtling through hell? He might re-up his invisibility, or Vile Teleport at a passing fiend.