Probably an easily or already answered question but my search-fu is weak apparently.
When you hit with an attack you usually do damage with a code that looks something like:
X[W]+Y
where X is a multiplier and Y is usually a stat bonus.
It also seems to be that you add an additional variable (Z) made up, most commonly, of bonus damage from: feats, enhancements, racial, item, power or untyped bonuses.
The question is does that make the actual damage equation:
X[W]+Y+Z
or is Z just a subset of Y and only added when it is?
To make an example from the PHB let's the Ranger power Twin-Strike form page 105. The damage on a hit is listed as:
"1[W] damage per attack"
Let W=1d10
If we take Z as a subest of Y then the damage will be literally 1d10 only for each attack.
If Z is not a subset of Y then the damage will be 1d8+Z for each attack, which is quite a bit more damage most likely.
When you hit with an attack you usually do damage with a code that looks something like:
X[W]+Y
where X is a multiplier and Y is usually a stat bonus.
It also seems to be that you add an additional variable (Z) made up, most commonly, of bonus damage from: feats, enhancements, racial, item, power or untyped bonuses.
The question is does that make the actual damage equation:
X[W]+Y+Z
or is Z just a subset of Y and only added when it is?
To make an example from the PHB let's the Ranger power Twin-Strike form page 105. The damage on a hit is listed as:
"1[W] damage per attack"
Let W=1d10
If we take Z as a subest of Y then the damage will be literally 1d10 only for each attack.
If Z is not a subset of Y then the damage will be 1d8+Z for each attack, which is quite a bit more damage most likely.