tauton_ikhnos said:Regarding who is a pain: It's complicated. Rogue's player was roleplaying too deep for hack-n-slash game, purpose not immersion, just team butt-kicking. So that was stupid - I'd rather rogue just not play in 14th level game, right?
On other hand, cleric took it way too personal, AND took it into another game. So that was stupid.
Of the two, rather have rogue's player in RP-heavy game, and just not have hack-n-slash game (though I like that too).
I have to admit that I am in agreement with Rodrigo, but that would mostly be all my experience with Gms who wanted to run something heroic and ended up bogged down in RP acromony. In all fairness, most of the time the GM allowed characters that were not only not heroic, but would obviously chaff with other characters, but such is the poor decision making processes of such GMs I suppose.
I am curious though, if this was supposed to be a team butt-kicking game, what was the roleplaying justification? Did the cleric refuse to heal him for not behaving properly or some such thing? I have had experiences with clerics who used collective punishment and withheld healing. Can relate the story if you like, but the main point is that I am curious what 'started it', if you will. From the sounds of your story, the rogue was the main problem by not helping in one case, then purposefully killing the character. It sound pretty personal from how you have described it.