Warforged by any other name


log in or register to remove this ad

I would think their name would depend on the flavor of your campaign. Many good names have been suggested here, but most of them have a high fantasy sort of feel to them.
 

MavrickWeirdo said:
They should have 2 names, what they were originally called (Automatons) and what they are called now (Sunderlings).

Excellent!!!

That is the right answer. Thank you. I will also keep some of the other suggestions here as derogitory slang as well since this race is perceived by a lot of folks the way Whizbang referred to them, "chairs".

Sunderlings works well.

Thanks again Mav.
 

I'm going to make the same suggestion I make whenever naming questions come up. If you've seen it before, please skip ahead. :)

I use language analogues for all the cultures in my game. For example, the big decaying empire in my game has a Roman feel to it so I use Latin for their language. Then when I need to name something in the empire, I pick a word or two to describe it, look up the Latin, and tweak until it sounds good. This gives my names the correct feel without all of them sounding exactly alike. And when the players hear a Latin-sounding name they know it's imperial without my telling them (and when they hear something that sounds Finnish, they know it's from the Dwarf homelands, etc.)
 




Dragonstar (which would make an excelent reference for that pre-sundering world of yours) has soulmechs, which are robotic constructs that have been animated with a sentient soul. They are made by transferring a living soul into an anthromorphic robot by means of a soul bind spell. The spellcaster moves the soul (of a hopefully living volunteer) into the enchanted, technologically sophisticated neural net that serves as the robot's electronic brain. The soul inhabits the neural net and takes control of the robot body. Some soulmechs are animated by the spirits of the wealthy or powerful, people who could not bear to face death. Others are driven by people who were lucky (or unlucky) enough to find themselves in demand after their natural lives have ended. Still others--most of them, in fact--are people who were simply in the right place at the right time.
 


BluWolf said:
I am including Warforged in my Homebrew. Thruth is, I always intended a race like the Warforged in my campaign but Keith Baker just got it right. No need to tweek.

Well he got it right except for th name. The name makes sense in Eberron because of their background but not so much in my homebrew. Lacks the big old war.

My homebrew, StormWorld, takes place about 2,000 years after a great calamity (called the Sundering) after the world was ruled by a magic & tehcnology wielding Magocracy.

The (insert name here) are left over from that time. There are few that have the ability to create them anymore and most treated as possesions.

The usual anmes just don't ring true to me. Warforged, Nimblewrights, Golem, Gol-men, androids????

I'm tapped. To close to the forest to see the trees.

Please help.

I call them Mechani. Singular: mechanus. Like the Lawful plane. No relation.
 

Remove ads

Top