chronoplasm
First Post
Chain Punch
Prerequisite: Warforged
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand counts as a flail with reach. You have proficiency with that weapon.
Gun Arm
Prerequisite: Warforged
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand count as a crossbow with range 15/30 and Load minor. You have proficiency with that weapon.
Drill Arm
Prerequisite: Warforged
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand count as a Heavy blade that deals 1d6 damage. You have proficiency with that weapon. You also gain a burrow speed of 4 as long as that hand is free.
Vice Arm
Prerequisite: Warforged:
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand count as a Pick that deals 1d6 damage. You gain a +2 bonus to grapple checks as long as that hand is free.
Prerequisite: Warforged
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand counts as a flail with reach. You have proficiency with that weapon.
Gun Arm
Prerequisite: Warforged
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand count as a crossbow with range 15/30 and Load minor. You have proficiency with that weapon.
Drill Arm
Prerequisite: Warforged
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand count as a Heavy blade that deals 1d6 damage. You have proficiency with that weapon. You also gain a burrow speed of 4 as long as that hand is free.
Vice Arm
Prerequisite: Warforged:
Benefit: As you gain this feat, chose a hand. Unarmed strikes with that hand count as a Pick that deals 1d6 damage. You gain a +2 bonus to grapple checks as long as that hand is free.