Nikosandros
Golden Procrastinator
Personally, I think that a lot of the charm is in the rules... maybe not the specific mechanics, but the general idea behind them, which is quite far from D&D.
Combat is dangerous and deadly. Magic is also very dangerous and unreliable. Characters are not shiny heroes, but common folks who must become heroic in order to survive... the weak starting careers are quite a part of the WHFRP experience IMHO.
I really consider D&D a poor fit for such setting, but don't let my ramblings stop you...
Combat is dangerous and deadly. Magic is also very dangerous and unreliable. Characters are not shiny heroes, but common folks who must become heroic in order to survive... the weak starting careers are quite a part of the WHFRP experience IMHO.
I really consider D&D a poor fit for such setting, but don't let my ramblings stop you...
