I dont consider, "But Improved Misty Step exists" to be an example of "Enough Warlock Feats"
Maybe I am used to 3.5, or whatever, but between 1 and 10 I get what, 6 feats? And I can take Hellfire Blood, which is designed for Tiefling Warlock, then next seems to be Astral Fire and Dark Fury, both of which seem to use what the PHB describes are "Non warlock stats that warlock powers will never use" and improved misty step. So I guess, to me it seems like there is 1 warlock feat, 1 tiefling feat, and some other feats not designed for Warlocks, that they could use if they gimp their warlock stats?
Maybe I am missing something, but feats for warlocks seem to either A be nonexistent, or B require crazy non warlock stats
Stuff like Astral Fire requires Dex 13, and Dark Fury requires Wis 13.
I dont get it.
Ah, I see now. You want 6 heroic tier feats that your warlock will get good use out of. Let's see what we can find.
Alertness: Nobody likes giving up combat advantage.
Dark Fury: All good and you already qualify for it.
Defensive Mobility: Warlocks have few close or melee powers, with this you are more likely to be able to afford to cast while adjacent to an enemy.
Fast Runner: Every now and then it's time to flee.
Ferocious Rebuke: Make your already impressive Infernal Wrath even better.
Hellfire Blood: All good.
Improved Initiative: Probably not as well as Alertness, but one or the other is okay.
Improved Misty Step: Useful sometimes.
Jack of All Trades: Always handy for skill challenges.
Ritual Caster: Arcana and Religion are both class skills, and rituals do a number of nifty things.
Toughness: Being harder to kill is always good.
Weapon Proficiency: When surrounded, bust out the Bastard Sword and carve a path to safety.
That's what, 11 feats? Pick your favorite 6 and you're good to go.
I consider this to be a feature to encourage players to not just pump the prime stat as high as possible, but instead to reward them for spreading their abilities around a little.
Cheers


(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.