Sword of Spirit
Legend
One of my players has brought up a concern that the warlock spell point progression and conversions looks messy for no apparent reason. I let him know that the conversion of points to effective spell slots follows the O5e DMG spell point variant rules, which is also the same conversion rate that sorcerers use for their sorcery points (O5e sorcerers had it less favorable one direction, but A5e removed that penalty). I‘ve been too busy to analyze it beyond that first glance but I figure someone else might have.
Has anyone noticed a particular pattern in the spell points gained at each level for warlocks, and/or any particular benefit of sticking with the rather uneven progression in the warlock table? My player is taking a bit of psychic damage from it so I’m trying to discover what the logic is.
Has anyone noticed a particular pattern in the spell points gained at each level for warlocks, and/or any particular benefit of sticking with the rather uneven progression in the warlock table? My player is taking a bit of psychic damage from it so I’m trying to discover what the logic is.