jodyjohnson
Adventurer
The Warlord class for 5th Edition based on discussion and feedback here in EN World!

The Warlord Class with 6 Archetypes for 5th Edition
Restore Hit Points, recuscitate the recently 'killed' and spur your allies to action. A non-magical support class for campaigns or players looking for a less magical means of aiding their allies.
A full Warlord class with subclasses for Skald - a battle musician, Diplomat - a director of others, Chevalier - steed and solder acting as one, Healer - focused on restoring hit points, Commander - leader from the front, and Beast Handler - using trained animals in combat.
Adds the Diplomat plus the revised Marshall included in JoLydee's Obvious Arcana which includes more background material and alternate rules.
The Beast Handler can benefit from JoLydee's Beasts of Battle, a sourcebook for adding the War trained and the Academy trained Elite templates to your beasts along with new steeds and beasts of burden.
This, also includes the revised Marshal which is a variant Warlord using Ki or life force energy to power the class abilities and healing.
Table of Contents
The Warlord. 2
Martial Archetypes: 4
Academy of Cavalry - Chevalier 4
Academy of Diplomacy - Diplomat 5
Academy of Masters - Beast Handler 5
Academy of Medicine - Healer 6
Academy of Music - Skald. 6
Academy of Officers - Commander 6
Basic Commands: 7
Optional Commands: 7
Additional Feat - Flurry of Throws 8
Additional Equipment - Mantlet, Tower Shield, Resuscitation Kit 8
Also includes the revised Marshal class which is a variant Warlord using Ki or life force energy to power the class abilities and healing. Powers are called Encouragements rather than commands for a less 'in your face' version of the Warlord.
Part of a trio of products for martial options in your campaign.


The Warlord Class with 6 Archetypes for 5th Edition
Restore Hit Points, recuscitate the recently 'killed' and spur your allies to action. A non-magical support class for campaigns or players looking for a less magical means of aiding their allies.
A full Warlord class with subclasses for Skald - a battle musician, Diplomat - a director of others, Chevalier - steed and solder acting as one, Healer - focused on restoring hit points, Commander - leader from the front, and Beast Handler - using trained animals in combat.
Adds the Diplomat plus the revised Marshall included in JoLydee's Obvious Arcana which includes more background material and alternate rules.
The Beast Handler can benefit from JoLydee's Beasts of Battle, a sourcebook for adding the War trained and the Academy trained Elite templates to your beasts along with new steeds and beasts of burden.
This, also includes the revised Marshal which is a variant Warlord using Ki or life force energy to power the class abilities and healing.
Table of Contents
The Warlord. 2
Martial Archetypes: 4
Academy of Cavalry - Chevalier 4
Academy of Diplomacy - Diplomat 5
Academy of Masters - Beast Handler 5
Academy of Medicine - Healer 6
Academy of Music - Skald. 6
Academy of Officers - Commander 6
Basic Commands: 7
Optional Commands: 7
Additional Feat - Flurry of Throws 8
Additional Equipment - Mantlet, Tower Shield, Resuscitation Kit 8
Also includes the revised Marshal class which is a variant Warlord using Ki or life force energy to power the class abilities and healing. Powers are called Encouragements rather than commands for a less 'in your face' version of the Warlord.
Part of a trio of products for martial options in your campaign.


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