Saeviomagy
Adventurer
Wow, you picked tough classes to do "for dummies" on. Rogues and warlords are pretty much two of the most tactical classes in the game, and both are pretty easy to build and hard to play.
Warlords, like everyone's pointing out, should go with accuracy over damage, because their secondary effects tend to be far more important than how big their [w] is.
So, shoot for a +3 prof weapon, pick up accuracy enhancements for it. Reach weapons are nice, but you might consider going 1h+shield. If, for instance, you pick up a shortsword and shield, you can get nimble blade for an extra +1 to hit on a flank (and it tends to be easy for you to get flanks).
At-will selection really depends on the party. If you have a rogue, get wolf pack tactics, he'll love you for it.
Warlords, like everyone's pointing out, should go with accuracy over damage, because their secondary effects tend to be far more important than how big their [w] is.
So, shoot for a +3 prof weapon, pick up accuracy enhancements for it. Reach weapons are nice, but you might consider going 1h+shield. If, for instance, you pick up a shortsword and shield, you can get nimble blade for an extra +1 to hit on a flank (and it tends to be easy for you to get flanks).
At-will selection really depends on the party. If you have a rogue, get wolf pack tactics, he'll love you for it.
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