Kobu
First Post
king_ghidorah said:But does it make sense for the wizard to hit the opponent with a spell under the direction of the party tactician to create a distraction that will let a colleague to make a tactical retreat?
But that's in character, right? I'm referring to "No, don't step there, that guy has a 10' reach. Oh, and end your move five feet the other way. That way the wizard will have to move and provoke if he wants to hit you with burning hands."
Rob Heinsoo said:If you often find yourself suggesting a tactical course of action to your fellow players, the warlord might be for you. Back when we designed the original version of the marshal class for the Miniatures Handbook, the marshal owed a good deal to the vision and example of Skaff Elias. Skaff is famous for having excellent suggestions for what other players should be doing with their turns. The warlord class, as a descendant of the marshal, is partly an exercise in turning that sometimes annoying habit into a positive contribution that will be appreciated by other players, rather than resented.
I don't want those out of character suggestions turned into contributions, I want them eliminated if possible.