Warriors Of The Coast

Once at the bottom, Ari places his hand on his sword, confident he could quickly draw it when needed, but does not otherwise remove it. The elf took care of extra light, so he was ready to move.

In a low whisper, Ari gestures a quick series of hand gestures, pointing at everyone in turn. "Same order as outside? And nice and quiet."

OOC: Think the order we used outside [though I can't find the post], w/ the same qualifications (moving slow to take 10 on Move Silently checks) would work. I think it was Skarg/Tavis, Ari, Khalia, Jango. Objections?
 

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stonegod said:
OOC: Think the order we used outside [though I can't find the post], w/ the same qualifications (moving slow to take 10 on Move Silently checks) would work. I think it was Skarg/Tavis, Ari, Khalia, Jango. Objections?

OOC: We have a bulleye lantern... but I suggets to take a second light, do we have one. If not, Jango can cast a light spell on any object.
 


Jango pulls out the bullseye lantern he picked up above and lights it up. The cone of light it throws illuminates the tunnel completely, and as the group looks ahead, they see it turning off to the left. The group lines itself up, and Skarghash and Taviss begin moving out in front. Ari, Khalia and Jango follow slightly behind.

The pathway down here is fairly easy to traverse, and both the watchman and the ranger are able to pick up and follow the evidence of a pirate trail. No tracks of course are imbeded in the stone floor... but the scrapes and scratches of weapons and objects against the stone floor and walls, plus various pieces of garbage dropped along the way. Having walked this tunnel countless times over probably several weeks had made the pirates very blase about keeping things neat down here.

The group walks for probably about five minutes or so. The tunnel turns and swerves several times... and there's never been a straightaway long enough that Jango's lantern was not able to enlighten. With a 60' throw plus an extra 60' of shadowy path ahead... the group has always been in the light. As you all walk, you occasional stop to listen for any sounds, but nothing reaches your ears. You also take stock on occasion of the direction you all are heading, and Taviss is able to tell that you are heading more towards the south. Khalia is able to deduce that this means you are pretty likely to NOT be heading towards the Xothkazzik Ruins (which would probably be several miles to the west at least).

Finally, the tunnel reaches a point where something different occurs. It splits. The tunnel continues forward ahead, but there is also a shaft that heads off to the left. Glancing down both directions, it is pretty easy to determine that most traffic has headed down the left passage rather than straight ahead. And when on an impulse Jango closes the shutter on the lantern... the group sees that the left passage is very dimly illuminated from some vague light much further along.
 


Ari holds up his hand to Jango. "Keep the light off," he whispers. "Let's see if we can rely on stealth from here." Ari lets his eyes adjust to the darkness, trying to get a fell for the walls ahead.

OOC: How dark is it w/o our light here?
 

Jango whispers to Ari "I can cast a spell, it is still light, but it is a lot less powerfull, about teh third of the light given by teh lantern, if we need some to navigate. I find it dark, and I know you, humans, have more difficulty to see in the dark."
 


OOC: With the lantern's shutter closed it is virtually pitch black. The lefthand passage travels about thirty to forty feet before arcing around to the right, and the extremely diffuse glow barely plays against the wall of the tunnel where the curve occurs. It is dim enough that you doubt there is a light source directly around the curve, but rather that this is the barest edge of some light source's throw. You folks are still in completely darkness however.
 

Ari nods to Khalia, then aloud, "Yes, your light will be sufficient to give us the light we need while leaving the group ahead shadows to hide in. Let go."
 

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