Warriors Of The Coast


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When Taviss brings Ari, Jango and Khalia into the small cavern room, all three begin to look around to see what's to be seen. Skarghash stays by the stone doorway and keeps his crossbow pointed down the dark tunnel in case anyone or anything comes up through the darkness. Taviss keeps his eyes on the tunnel that they all arrived from.

Ari looks through the equipment and finds most of it to be in relatively good working condition, except for one pickaxe which is broken. He opens up the first chest and finds some bread, some hardtack, and two stoppered jugs of an unknown liquid (when smelled, there is no aroma... water perhaps?) This obviously looks to be a supply chest.

The other smaller chest is locked, but upon asking for help from Skarghash to get it unlocked (Open Lock: TN 20 / 12+13=25 *success*) Ari finds within it three cases of 10 crossbow bolts each that are designed more carefully and intricately than standard bolts. There are also three golfball-sized translucent crystaline shards that have veins of dark blue and black running through them. This was the same kind of crystal you had oringally gotten off of the lizardman you killed two days ago that you presented to Tharashk's head of house in town.

[sblock=Khalia: ]You immediately recognize them as Khyber dragonshards, useful in binding elementals and creatures to create magical constructs. (Knowledge Arcana check TN 15 / 9+10=19 *success*)[/sblock]
Jango keeps his lantern shut and walks over to the other tunnel entrance and keeps his eyes on the fifty plus feet of distance the light from torches in the small room throw.

Khalia wanders over to the stone doorway and looks at the designs that were intricately cut into the walls. The designs have a familiar look to them... the way the lines flow and weave they look quite a bit like the designs of dragonmarks. You know from your studies that these designs have appeared on all kinds of things over the millenia, and that they are important clues to unravelling "The Prophecy" that the world's dragons have been studying. It is only in the very recent history of humanity that these designs have begun appearing on humanoid beings in the form of dragonmarks. The doorway doesn't look like it was carved out of the solid rock, but rather that it was "inserted" (for lack of a better word) into the tunnel's mouth. You know personally several members of the various druidic sects that can magically manipulate stone, so it's quite possible that this stone doorway was built (but if that's the case, then the dragonmark-like designs had to have been carved in manually).
 

Upon seeing the shards, Ari immediately swoops them up, depositing them in his belongings. "Looks like Dhelleck is going to be very happy, Taviss. Very happy indeed." Looking over the rest, Ari picks up a case of bolts and offers it to the Lady. "These look like they'll do you better then what you have."
 

Jango look at the doorway. He turns his head to see what Ari just got out of the chest. Seeing the crystals, Jango has an hsitation but finally just wave out the idea he had, it didn't matter for teh moment, but as he turns his attention back on the tunnels, his eyes catch the symbol on teh wall that Khalia is looking at. He fix a moment the symbol.

"Consider yerself lucky, lad. I was all for cuttin' ya, but the Cap'n saw that mark of yours and recognized it from what's chiseled down below."

The words of the dwarf come back into his mind. He stares a moment at the mark, making sure the mark is exactly the same as his. After a moment, his mind focus again on teh situation, and turn back is attention on teh tunnel, to make sure whatever shed that light would not come back in his direction.
 

Still holding the proffered bolts, Ari finally saw what caught the elf's and the Lady's attention. "Hmph. Some of those, eh? Too bad we don't have a dragon around to tell what they mean, heh heh. Well, it surely signifies something interesting is down here. Best be careful." During the entire time Ari looks at them, he idly scratches the back of his left hand, as if he had a rash.
 

As Jango stares at the patterns on the stone doorway, he believes he sees some that look kind of like his dragonmark. However, what that might possibly mean is a mystery (as are the cause and results of dragonmarks in general.

When he and Skarghash look down the tunnel through the doorway, the torches in the small cavern they are all in throw enough light to see that it travels straight ahead out to the light's combined distance of about fifty to sixty feet, and that it slopes downward quite a bit, like a rolling hill. Beyond that is darkness.

Khalia takes a few moments to analyze the different aspects of the puzzle that have been brought forth... the Captain as a dragon cultist... the possibility of druids making these doorways... doors that were locked but only opened through the use of a dragonsharded rod that her father (and the Argentum) had at their disposal... tells her that perhaps there is an abomination buried or secured somewhere down here and that Erqua must be trying to let it loose.

Ari and Taviss both listen intently and again... there are no sounds coming from the tunnel past the doorway. Not of the Captain and the other pirates, not of any creatures, not of running water or breeze or wind. Silence.
 

Khalia paced in front of strangely-marked stone door, she tries to put the puzzle together.

"If I were to guess, it looks like this 'Captain' intends to let something from Khyber free here. Which means we had best be about stopping it." Khalia said.
 

"It could be too late... too quiet down there." whispers Jango, looking back at the others, not sure if he wnated to go foward anymore, having in mind a few creatures he had seen in book that was creatures of Khyber.
 

At the Lady's words, a wide, sinister smile crosses the monster hunter's face. "You know, that is the best news I've heard all day. Lets do this thing."
 

As Jango stands at the doorway looking down into the darkness, Skarghash takes the bullseye lantern from the young elf's hand and opens the shutter wide. The beam of light goes shooting down the tunnel, brightening everything here. The tunnel appears just like the others... rock that has split(?) open, creating crevasses and space to move. The beam shows you all that the tunnel slopes downward at probably a 30 degree angle or so, and goes down to sixty to seventy feet before turning sharply to the left.

Skarghash steps through the portal, checks the traction of the rock tunnel slope, and nods that it appears safe. He turns face-front again and begins walking down the slope.
 

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