Warriors Of The Coast

The three party members in back remain at the cross-section of the tunnel, while Skarghash and Taviss begin moving silently forward in the tunnel towards the light.

[sblock=Skarghash & Taviss: ]You both glide forward... neither one seemingly making any sounds (at least none that either of you notice from the other one).

At about thirty feet, where the dim glow of light splays across the tunnel walls, you both lean around to the right down the next section of tunnel. You see this span runs approximately twenty feet or so in, then curves abruptly to the left. This part of the tunnel gets brighter the further in you go, and based on the light coming from around the left bend, you think that one or more light sources are probably there.

You advance forward down this twenty foot span and again silently glide around the left bend, and you see the tunnel open up into a small cavern about fifteen feet across. Within this cavern are a table and two chairs, a couple crates and chests, many pieces of tunneling equipment (like shovels, pickaxes, hammers, buckets etc.) and on the far wall a stone doorway opening into another tunnel. Around this stone doorway are numerous carvings in the rock... odd designs and patterns. There seems to be no door to speak of, although there does seem to be a door-width indendation above the doorway that a door might have slid up into.

sidepassage1stsectionak9.png

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OOC: All depend what we want, but we seems to want scout ahead. Jango is not bad nor good at steathing, he just has a good dex and no armor penalty... Seeing Tarviss with Scrag make a lot of sense to me.
 

OOC: Sorry, I misunderstood. I was still thinking of the previous statements of doing things like you did them up above, which is why I assumed Skarghash and Taviss scouting ahead (being the stealthy ones). However, if Jango wants to go up with Taviss and Skarg, let me know and I'll have him catch up (and roll Move Silently checks for him). Then I'll add Jango to the spoiler section above so that he can report on what occurs there.

If not, we'll just wait for Brogarn and Ringmereth to post and tell the rest of the group what they find.
 

OOC: Too much scout will raise the chance to be spotted, i rpefer fo rnow, see the two scout scouting ahead and report before going with Jango. As I told, stealth is not his speciality.
 

Taviss, sticking to the shadows, creeps forward, his bow raised and arrow nocked, and peers down the tunnel up ahead.

If he sees nothing alive, he carefully steps back, avoiding the handles of axes and mauls and jagged pieces of rock, and, with a raised hand motioning for Ari to stay in place, slinks back down the tunnel to the others. "All clear," he reports in a whisper. "'S just like 'e told us--th' door Luttin popped right a'ead."
 

[sblock=Khalia: ] (INT check: TN 15 / 17+3=20 *success*)

When Taviss mentions that "'S just like 'e told us--th' door Luttin popped right a'ead.", you recall the exact words the pirate dwarf used...

"There were two locked chambers down below, and we were hired to get into 'em. Got some equipment that we needed off one of the ships that ran aground, and used it to get through the doors. First sealed chamber was empty, and we just unlocked the second one about 10 minutes ago. My guess is that the Captain is checkin' on what Luttin was able to open up."

So this may actually be either the first or second chamber opened that Taviss has seen. You won't know until you check it out which one it is.[/sblock]
 

The rest of the party advances forward from the crosspath of the tunnel.

At about thirty feet, where the dim glow of light splays across the tunnel walls, turn to the right down the next section of tunnel. You see this span runs approximately twenty feet or so in, then curves abruptly to the left. This part of the tunnel gets brighter the further in you go.

You advance forward down this twenty foot span and again walk around the left bend, and you see the tunnel open up into a small cavern about fifteen feet across, wherein Skarghash stands with his crossbow out.

Within this cavern are a table and two chairs, a couple crates and chests, many pieces of tunneling equipment (like shovels, pickaxes, hammers, buckets etc.) and on the far wall a stone doorway opening into another tunnel. Around this stone doorway are numerous carvings in the rock... odd designs and patterns. There seems to be no door to speak of, although there does seem to be a door-width indendation above the doorway that a door might have slid up into.

sidepassage1stsectionak9.png
 

Ari eyes his way through the room, taking in the odd collection in the room. Someone had been hear, and recently. He makes his way over to the chests, and looks to see if they are locked. No reason to leave valuable supplies for their enemies...
 


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