As the dragonmark under his black glove glows with power, Ari can feel the health returning to him just a slight bit. He then vocalizes in the common tongue another curse to the dolgrim standing directly in front of him
(D4). The dolgrim pauses for a second as it feels the hexer's power flow over him... but unfortunately is able to shake the effects off.
(Will save: DC 13 / 13+3=16 *made save*)
Knowing instantly that his curse has had no effect on the creature, it fuels his anger enough that he brings the longsword up and over with such a powerful swing that it cleaves the other dolgrim clear through the torso, splitting it almost into it's two component parts.
(Longsword two handed attack: AC 15 / 20+7+2darkknow=29 *hit* : 9+7+2darknow=18 *confirm crit* / 11+9-5damreduct=15 dam) Ari also lucks out in that his combat stance was solid enough that he didn't step on any caltrops this time either.
(Caltrop attack: AC 11 / 10+0=10 *miss*)
He then steps between the two other dolgrims, flanking Skarg's target and looking evilly at the other.
"You're next."
OOC: I stupidly forgot to apply the dolgrim's damage reduction last round, so the one Ari hit with the javelin shouldn't have died. But that's my mistake, so I'm letting it go. But I have applied the -5 damage reduction to this new round's attack (not that it mattered any, since Ari criticaled anyway).
Skarghash takes the opportunity Ari's given him by flanking the dolgrim in front of him
(D2), and he lashes out with his short sword hoping to find a prime target area. His aim is true, and he runs the creature right through where he expected the heart to be with a prime sneak attack. The monster hangs on the blade momentarily, then gurgles up a thin stream of blood before sliding off to the ground dead.
(Shortsword attack: AC 15 / 11+5+2darkknow=17 *hit* / 7+2sa+6sa-5damred=10 dam) Unfortunately, the half-orc's eagerness to run the creature through caused him to not watch where he placed his foot, and a caltrop's spike pierces up through his boot and into his foot.
(Caltrop attack: AC 14 / 16+0=16 *hit* / 1 dam)
Round Three Initiative:
Captain Erqua: 20
Jango: 16
Dolgrims: 11
Khalia: 10
Ari: 8
Skarghash: 8
Everyone keeps their eyes peeled for Captain Erqua, but in their fights they are unable to see her. The group figures she must either be hiding out in hopes that the curse will wear off, or she's found a way out from this shrine area. Until these dolgrims are taken care of, it'll be impossible to know for sure.
Jango saw that the curse that the hexblade tried to place on the dolgrim in front of him didn't seem to work
(D4), so the elf shouts the command word and three more magic missiles spring out from the wand. They slam into the creature, who falls to the ground dead just like the other one did.
(Magic missile attack: 3+1+1+1+4+1=11 dam)
The one remaining dolgrim
(D5), having seen all of it's kin get dropped by blade or by magic, turns about and makes a break for it back to the south where it came from (and following where Captain Erqua went off to.) Where Ari is standing, he can see that the creature moved through a set of open double doors to the south.
Khalia pulls out the wand of magical healing and infuses the monster hunter with more health.
(Cast CLW on Ari: 5 HP healed)
Ari sees his prey through the open doors and decides what action to take.