Aberzanzorax
Hero
I made a claim in a thread on gleemax that someone from WotC had said they designed 4e with the suite of online tools in mind...i.e. they knew that the online tools would have limitations and a particular focus, and they designed the system with attention to excluding those limitations and addressing that focus.
(For example, heavy use of a battlegrid, and nerfing certain three dimensional powers like flight that would not work well on a virtual tabletop).
I could have sworn that I read this (likely back in 2007/2008) somewhere (either on a message board at gleemax or enworld, or a blog) or heard it (on a podcast or GamerZero youtube).
I can't find it anywhere. So if anyone else remembers this and can post a link, that would be great!
If not, I'll have to assume I'm misremembering and that this was not the case... and go back to gleemax and retract my statement.
Thanks for helping/discussion!
EDIT, scroll down to post # 18 for the quote that I FINALLY came across.
(For example, heavy use of a battlegrid, and nerfing certain three dimensional powers like flight that would not work well on a virtual tabletop).
I could have sworn that I read this (likely back in 2007/2008) somewhere (either on a message board at gleemax or enworld, or a blog) or heard it (on a podcast or GamerZero youtube).
I can't find it anywhere. So if anyone else remembers this and can post a link, that would be great!
If not, I'll have to assume I'm misremembering and that this was not the case... and go back to gleemax and retract my statement.
Thanks for helping/discussion!
EDIT, scroll down to post # 18 for the quote that I FINALLY came across.
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